subdrag | 11 March, 2012 15:02
Added in replace texture menu, the ability to set a color, and then replace for that texture match all of the vertice colors associated with it. It's a good way to quickly change the color of a texture, sometimes for example, replacing a color image with greyscale one and colorizing before shading.
Also a small note, but added ability to change default sky in PD to the smaller version, instead of the default big, which lets you have fog colors as default first entry. Mainly for GoldenEye:X.