GoldenEye Editor Blog

Importing RGBA type images and fixed GoldenEye image replacement crashing second write ROM

subdrag | 28 March, 2012 17:16

Not sure what was wrong, but I think after replacing an image, and writing ROM, it will no longer corrupt ROM if you replace again and write ROM.  Also reverse engineering and added encoding and decoding for the RGBA 32-bit type, which you replace with 32-bit bitmaps, for things like ammo indicators and copy/delete icons from main menu.

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