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Last 30 Comments On Files/Screenshots

File Comments
2017-12-16 04:47:54N64 Sound Tool V1.4SubDragThey're kind of the strange other things that still use the same formats. Aleck 64 are arcade machines that are N64-based. There's the N64 DD games. And finally Star Fox Adventures (kiosk) has some game files leftover from the N64 Dinosaur Planet version that can be played.
2017-12-15 17:05:47N64 Sound Tool V1.4SubConciousCan anybody explain what "Aleck 64 Doncdoon to Dinosaur Planet (Inside SFA)" is?
2017-12-15 12:22:51StandoffJim102Looks great! It has issues with cavern walls. Clipping would be to rework because guards can shoot thoughout some walls and some walls you pass into you can see changing textures.
2017-12-11 13:04:33StandoffPsyqu1kStellar piece of Art, voices / footsteps / cutscene / level design..

Fun playthrough, was a pleasure to die a few times. Can't wait your next project Pheonarx!

Ohh shit, he's here !
2017-12-11 12:10:54Shipping YardPsyqu1kVery Solid level, without any of the problems mentioned above (with 1964 emulator) only a bit of lag in scientist warehouse.

10 out of 10 from me! (and maybe 4 custom levels deserve that score from me)

Keep up with that kind of creativity Rey, my favorite level from you :)
2017-12-11 10:39:58N64 Sound Tool V1.4SubDragMaybe the menus? I'm not sure.
2017-12-11 08:59:34N64 Sound Tool V1.4SoyAntonioWow, your timing could not be better. I was starting to run into issues now and THIS solves everthing! Exactly what I need right now! Gonna stick with the GESE until I start composing for a different game.

DAM, FACILITY, RUNWAY and KILLED-IN-ACTION theme completed now. By the way, I have noticed that there are two KILLED-IN-ACTION midi spots, do you know what the first one is used for (only the second one seemed to actually change the KIA sound)?
2017-12-11 07:07:45N64 Sound Tool V1.4SubDragActually if you're just doing a goldeneye midi change, you should be using the GoldenEye setup editor. With that, understand tools, game configuration, you can import midis and they can be bigger than original, unlike N64 midi tool.
2017-12-11 05:29:24N64 Sound Tool V1.4SoyAntonioNice!

Right now, I'm focusing on replacing all the current Goldeneye songs with new songs (but still somewhat Bond-themed). I'll probably complete that task first to get a solid foundation and then go another "lap" around with the expansion pak boost to add more variations, extended length and so forth.

Having real fun so far, just completed a new Runway theme so I've got Dam, Facility and Runway done and functioning at the moment. Slow but steady...

Couldn't have done it without your tools or help! Thanks a bunch!

2017-12-10 10:40:28N64 Sound Tool V1.4SubDragThis xdelta patch, if you patch a base GoldenEye US ROM, will extend the midis to allow for 0x7F00, which is quite a bit bigger. Note that it forces your ROM to use expansion pak (so you must enable it), as it uses Zoinkity's 7 meg patch.
http://goldeneyevault.com/priv/GEExtendedMidi.xdelta
2017-12-10 07:31:28N64 Sound Tool V1.4SubDragUnfortunately it's a very specific hack for GoldenEye. Every game has its own buffer size, it's own hardcoded memory allocated for audio (or not hardcoded), etc. I can try and rig up a ROM for you that increases the size to 5 kb if it helps? It's a case by case basis I'm afraid, but GoldenEye's is likely one of the lowest size limits. I know other games can allow bigger sizes by default, like Jet Force Gemini and Perfect Dark.
2017-12-10 06:14:41N64 Sound Tool V1.4SoyAntonioYeah, mine's slightly larger than the allowed 3 kb so thankfully I shouldn't have to alter much to get below the limit! Thanks for letting me know!

As for now, I'll probably stick keeping my songs below the 3kb limit, but I have a question for future reference:

Is the GE Setup Editor workaround limited to editing GE or does it work with songs in other games as well?
2017-12-10 05:26:38N64 Sound Tool V1.4SubDragThere's a size limit - it's pretty small unfortunately. The whole midi (x track + regular + watch) has to fit into less than 3 kb total memory in N64 midi format. I am guessing yours was too large. There's a way to extend it in GE using the GE Setup Editor, but it's a bit complicated.
2017-12-09 20:26:45N64 Sound Tool V1.4SoyAntonioI ran into some problems while creating new music for the Dam stage in GoldenEye(U) that caused the stage not to load.

At first, I thought maybe I was out of the range with an instrumnent or exceeded the max poly. However, by splitting the MIDI into two parts and trying them out one at a time, the songs worked both on real hardware and emulator.

So I figured maybe the song is too long. However, it's only 22 bars long, compared to the original 85 bars for Dam and the MIDI file size is also smaller than the original.

Do you have any idea what I'm doing wrong?
2017-12-09 14:31:11Goldfinger 64Waxon17It is possible to get this running proper widescreen on Not64?
2017-12-09 13:39:38Beta ConversionUserSurface 2 doesn't work! The game crashes.
2017-12-09 08:59:09N64 Sound Tool V1.4SoyAntonioThanks for linking the guide, SubDrag! Gonna have a blast making N64-music now!
2017-12-09 05:02:03N64 Sound Tool V1.4SubDragHere's the midi tutorial, you need to use a different tool (N64 Midi Tool) to import songs.

http://goldeneyevault.com/viewfile.php?id=315
2017-12-08 19:43:18N64 Sound Tool V1.4SoyAntonioI'm familiar with MIDI and making music, but I'm really retarded when it comes to roms and "injecting" information into them. I've extracted samples and created songs, but how does it work to put the songs back in the roms? Is there a thorough tutorial for dummies anywhere?
2017-12-07 17:58:32Goldfinger 64Waxon17Johnny Thunder... You sir, are my hero. And a MASSIVE thanks to guys that did this!!!!!! One question though, the sound isnít quite right running it on not64 and the levels are quite dark. Any suggestions / setting changes I need to make? Cheers again :)
2017-12-06 08:36:23Goldfinger 64Johnny ThunderWaxon17 better use Not64, that emulator works, it's better, i use it for playing GoldenEye mods, include GF64
2017-12-05 18:24:38Goldfinger 64@Rucksack Gamer: use the updated version at https://www.archive.org/details/1964GEPD

and use the accuracy fix for 60fps

https://files.catbox.moe/cyrksu.7z
2017-12-05 15:47:16Goldfinger 64Rucksack GamerWell, I got one complaint... The game doesn't want to work. I want to use the 1964 emulator (the one with the mouse aim hack), but no matter what settings I use, the game locks up before starting every time...
2017-12-05 01:30:48Goldfinger 64Waxon17Mine isnít working. Iím using it on a UK wii with wii64 and the patched rom wonít load. The screen goes black or it says saved and goes straight back to the wii64 menu screen. I used the correct USA Goldeneye rom (which works fine) and patched it correctly with no errors. Any ideas? Iím dying to play this and I canít!!
2017-12-02 12:40:29StandoffDFAnk1Man this level is sooo amazing :D - I canīt wait for some more. Keep up such a great work. Just insane :D
2017-11-26 21:47:31StandoffCharlystonPheonarx
would you be able to add blood and the soldiers after being killed not disappear?

2017-11-26 18:44:17Perfect Dark XBLA mp3sAL64inthedarkA must have for everyone who think about playing Perfect Dark.
It works flawlessly on hardware and the difference in quality is obvious.
Great work, thanks for this.
2017-11-25 20:35:18StandoffJohnny ThunderThis is a cool mod, i'm working in a new... 3D model, but is a surprise
2017-11-23 10:13:19StandoffEntropicDecay GamingGreat level! Simple yet elegant level design. Has the familiarity of the bunker levels while being totally unique.
2017-11-22 13:47:07StandoffCharlystonvery good this level, well produced and with incredible dynamics. do more levels, thank you!
I am brazilian.




Screenshot Comments
2017-11-15 01:32:57Frigate in DamCoockie1173This must've been a living hell, getting such a large setup integrated into dam. Great work!
2013-11-23 20:57:56Frigate in DamGolden4lifeLet's go to the secret island that everybody has been talking about! :D
2013-07-09 13:06:27McPipehelm and Raz Relaxing at Their Rubbish HomeOmegaCopWTF?!?!
2012-11-11 11:05:22Console ManLiamThose guys look like computers
2012-09-28 21:08:07McPipehelm and Raz Relaxing at Their Rubbish HomediegoWHY BONDDDDDDDDDDDDDD WHYYYYYYYYYYYYYYYY DID YOUUUUUU JOIN ODDJOB AND VALENTIN YOU MAKE ME FEEL BAD :( AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2012-07-20 11:09:05Egypt Doors OpenHGNice hack images http://www.goldeneyevault.com/screenshots.php . -__- i think upload this images in my future tutorial video on youtube.
2012-05-14 08:51:57The VisitorsPerfection darkI always wished i could fly that ship
2012-05-14 08:49:05Never Call for a Cab in ChicagoPerfection darkChicago: Stealth Objectives: 1: Find drop point equiment 2: Dive 3: Enter G5 Building
2012-04-04 20:53:42Revenge 2SubDragI always found this amusing for whatever reason.
2011-12-22 10:01:51Jaildinnersbad***(click! Click!)your under arrest! Noooooooooooooo!
2011-12-21 11:30:04Here's Daniel!Goodbutt/dinnersbad***I changed my name to (dinnersbad***)Call me my old name goodbutt if you want
2011-12-16 15:02:35McPipehelm and Raz Relaxing at Their Rubbish HomeGoodbuttHome sweet home
2011-12-16 15:00:18Team Kill 2GoodbuttYou will DIE!!!!!!!
2011-12-16 14:56:38Guard in TankGoodbuttSomeone please make a war in the streets with lots of tanks!
2011-12-11 18:33:45Jaws CupsGoodbuttAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhh!
2011-12-11 18:26:25Raz's assassinationGoodbuttEven I thought valentin was a good guy hheee'ssss evillllll!!!!!!!!!!!!!!!
2011-11-19 20:46:26Raz's assassinationGoodbuttNot a AK 47 OoooooKkkkkk! Bond is getting sshhoott!
2011-11-14 18:43:19Here's Daniel!Acceptable67Nothing suspicious here at all.... Carrington is just making a suprise appearance.
2011-07-30 20:05:57JailEmilyStay with this guys, you're heplnig a lot of people.
2011-07-30 18:02:20Egypt Doors OpeningChelsiaYour answer was just what I nedeed. It's made my day!
2011-07-30 14:56:52Cradle LineMahaliaThis is way better than a brick & mortar estbalsimhent.
2011-07-18 07:36:03Jaws CupsDestructoinoOMG, Jaws is back, with an army of clones!
2011-07-18 07:26:50Console ManDestructoinoIt is official, Robots are taking over the world 007. Get in there and blow them all to hell!
2011-07-14 12:46:54Here's Daniel!wtfWTF!!
2011-07-10 02:57:57Cradle LedgeDestructoinoPut a ladder up there, kick that guard of the antenna, then stab everything in your path with the hunting knife! MWAHAHAHAHA!!!!
2011-05-05 15:49:06Glassware Vaultdfsd nice one!!
2011-04-19 04:40:17Team Kill 1HowHTF did u do that?
2011-04-19 04:39:27Cradle LineI-ballIt's not fake, they do do that. They did the to me on silo.
2010-10-24 12:51:53Console ManBayhow do you make guards talk?
2010-10-11 07:03:43Cradle AttackGEfan24mixed weaopons glitch. I love it! Its fun! Hold 2 guns-tap z-tap b-tap a- then hit z really fast!)


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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We do not support, nor condone, the distribution of patches or ROMs for monetary gain of any kind. Our focus is to freely showcase the work of various authors, in an attempt to extend both the life and fun of such classic titles.