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Last 30 Comments On Files/Screenshots

File Comments
2014-09-21 07:44:38Galvic PrisonSubDragWhich ones? Emulator or console?
2014-09-20 16:55:30Galvic PrisonAddieMost of the patches I do makes the game stop after the Goldeneye logo.
Whats up with that?
2014-09-19 01:05:48Puerto Rican JunglemistamontielWhat kind of chick name is Rolland ..?
2014-09-18 02:58:58GoldenEye/PD Editor 2.5/1.0James StrevensQuick Inject and Quick Convert both didn't work
2014-09-17 14:48:39GoldenEye/PD Editor 2.5/1.0SubDragI believe only convert ROM dialog, and quick inject/quick convert work on PAL.
2014-09-17 10:57:48GoldenEye/PD Editor 2.5/1.0James StrevensNothing seems to work when using a PAL ROM
2014-09-14 04:17:38Puerto Rican JungleSilverEyeGood to see you're back in action, Rey. Cool level! Although it's ridiculously hard, it has a nice feeling to it with the dark environement. Good luck with your next creation!
2014-09-13 17:35:31Puerto Rican JungleTheVaticanI played it and I found it frustrating at times. It's better then your last map. Good luck and keep trying! :)

@JamesBond007 It's almost like you're trying really hard to convince yourself you're James Bond with that line 'It's me, James Bond'. Also, shouldn't you be saving the world? ;)
2014-09-13 08:29:47Puerto Rican JungleDFAnk1Phuu very dark and difficult this level but anyhow very nice :)
2014-09-13 08:29:42Puerto Rican JungleDFAnk1Phuu very dark and difficult this level but anyhow very nice :)
2014-09-12 05:27:48Puerto Rican JungleJamesBond007Hi, It's me, James Bond, You can download this mod for Goldeneye 007 on N64 today and I hope you enjoyed his mod, Have a great day.
2014-09-10 16:38:42GoldenEye/PD Editor 2.5/1.0SubDragI don't think that will work, you have to do it using Quick Inject (F7) or Quick Convert (F5) I think.
2014-09-10 12:02:20GoldenEye/PD Editor 2.5/1.0James StrevensI tried doing that, but when I go to 21990 Modifications with PAL - it crashes
2014-09-09 23:41:04Classic Nintendo MapsG14ClassifiedAmazing,Holiday Island is perfect for some multiplayer high speed hoverbike action if you ever port it to perfect dark. Or even tanks if the Goldeneye X team figures how to get them working. It is my fav level by far. Love the immense size.
2014-09-09 14:35:36GoldenEye/PD Editor 2.5/1.0SubDragThere's a toggle in Preferences to set to PAL, then choose a PAL ROM. I believe there is a limited set of editor functions that work with PAL, including injecting setups, though much does not function.
2014-09-09 09:49:25GoldenEye/PD Editor 2.5/1.0James StrevensIs there a way I can convert my GoldenEye created mission from NTSC to PAL? Or do I have to find a PAL ROM and then use that as the main GE ROM?
2014-09-07 06:42:50N64 Sound Tool V1.1SubDragHmm, it must share the key information among multiple sounds, so when you change one, it impacts them all unfortunately.
2014-09-06 22:13:46N64 Sound Tool V1.1OddbrotherHere's the steps I did:
1. Loaded WCW/nWo Revenge (U) into tool.
2. Replace several samples in Soundbank 00 with blank ones, ensuring it is the same length and sample rate.
3. Inject in place.
4. Save ROM.
5. Load saved ROM into emulator.

Now for every sample in the bank I replace, any sample that I didn't replace plays at a slightly lower pitch than originally, and the more samples I replace, the more untouched samples are affected. I looked up YouTube videos of music from this game which also had the same results as mine.
2014-09-06 01:11:40GoldenEye/PD Editor 2.5/1.0Zakaria Oulad OmarI can't download it, this ridiculous bs is annoying me.
2014-09-06 00:51:44Complex MissionZakaria Oulad OmarLook, i play Goldeneye 007 for the N64 since i was 5 years old. I played it with my brother(s), and my dad sometimes. We mostly did Multiplayer-games. Anyways i have the Project64 emulator, but i dont know how to play or create Custom solo levels. Could someone tell me how? :/
2014-09-04 06:43:56Perfect Dark 14"JamesBond007This is the new modification of Perfect Dark is Perfect Dark 14" and it's a first preview is 1A, I hope you enjoy this new mod, Thanks.
2014-09-03 18:43:17Perfect Dark 14"OmegaCopI think I actually forgot to put the date of the release.

September 3, 2014

I don't know if it's possible for you to edit it, subdrag.
2014-09-01 17:53:18N64 Sound Tool V1.1lezg_gIt took me a bit, but is finished :),
im planning to do a SMG based hack with it :)
2014-09-01 14:24:36N64 Sound Tool V1.1PastaWeegeeWill do, I need a way to quickly/easily overwrite sounds in Star Fox so I'll see if I can write in an official method to import sounds to the STARFOX64FORMAT games.
2014-09-01 13:51:07N64 Sound Tool V1.1SubDragNot sure why it limited your posts to a certain # of characters, but I'll look into that. Thanks for the bugfixes on the encode. I've often wondered why it sounded so bad, but I just assumed it was due to poor predictors...who would've thought it was just a small bug in the code. Glad you took a look at it! I have updated the posted zip; oh and as for the determine best index + pred, I believe I've incorporated, and I really appreciate bringing it all together. Imports do sound way better. I am also very happy you got a new Star Fox 64 sound going...would love for you to keep helping progress with the editor!
2014-09-01 13:03:29N64 Sound Tool V1.1PastaWeegeeHaha, looks like my post was a little too long. Here's a link to the full thing.
2014-09-01 13:01:54N64 Sound Tool V1.1PastaWeegeeHello! I've been using this SoundTool for a while now, it's been super useful for me! Thanks so much for making it!

I've been playing around with the N64 Star Fox rom for a bit, trying to see just how much I can change in the game, and though it took a bit of work, I finally got importing sounds to work! (Though by 'importing sounds' I really mean encoding a wav file to the ADPCM format using the predictors of the sound I'm replacing, and using a hex editor to replace the sounds in the rom by hand) I had to make a few changes to your code to make the encoding process work, so I thought I'd share those changes here in case you're interested.

I noticed that when decoding from the Star Fox format, it created the wav file perfectly. But when encoding from the wav (using the same predictors), the sound would become horribly distorted. After a bit of analysis of the decoding and encoding processes, I found 2 things that caused this error, and after fixing them the encoding went perfectly.

1. In both the DetermineBestEncodeIndex function and the Encode function, there is a line that reads:
tmp[i] = (bestMatch
2014-09-01 08:35:48N64 Sound Tool V1.1SubDragThanks for sharing, glad you're having fun with it ;)
2014-08-30 20:14:06N64 Sound Tool V1.1lezg_gLook what i've done with your tool :)


It works better(the model) with this gfx plugin

2014-08-30 15:17:23GoldenEye XTurbotron001Sorry. One last thing that I would like to done...
>Musical Instruments. The new instrument of the bass has a buzz noise to it. You can hear it clearly on Control and Jungle tracks. And another instrument sound is present but it isn't loud and clear. Maybe try experimenting those instruments onto different keys on the sound system of PD?

Screenshot Comments
2013-11-23 20:57:56Frigate in DamGolden4lifeLet's go to the secret island that everybody has been talking about! :D
2013-07-09 13:06:27McPipehelm and Raz Relaxing at Their Rubbish HomeOmegaCopWTF?!?!
2012-11-11 11:05:22Console ManLiamThose guys look like computers
2012-07-20 11:09:05Egypt Doors OpenHGNice hack images http://www.goldeneyevault.com/screenshots.php . -__- i think upload this images in my future tutorial video on youtube.
2012-05-14 08:51:57The VisitorsPerfection darkI always wished i could fly that ship
2012-05-14 08:49:05Never Call for a Cab in ChicagoPerfection darkChicago: Stealth Objectives: 1: Find drop point equiment 2: Dive 3: Enter G5 Building
2012-04-04 20:53:42Revenge 2SubDragI always found this amusing for whatever reason.
2011-12-22 10:01:51Jaildinnersbad***(click! Click!)your under arrest! Noooooooooooooo!
2011-12-21 11:30:04Here's Daniel!Goodbutt/dinnersbad***I changed my name to (dinnersbad***)Call me my old name goodbutt if you want
2011-12-16 15:02:35McPipehelm and Raz Relaxing at Their Rubbish HomeGoodbuttHome sweet home
2011-12-16 15:00:18Team Kill 2GoodbuttYou will DIE!!!!!!!
2011-12-16 14:56:38Guard in TankGoodbuttSomeone please make a war in the streets with lots of tanks!
2011-12-11 18:33:45Jaws CupsGoodbuttAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhh!
2011-12-11 18:26:25Raz's assassinationGoodbuttEven I thought valentin was a good guy hheee'ssss evillllll!!!!!!!!!!!!!!!
2011-11-19 20:46:26Raz's assassinationGoodbuttNot a AK 47 OoooooKkkkkk! Bond is getting sshhoott!
2011-11-14 18:43:19Here's Daniel!Acceptable67Nothing suspicious here at all.... Carrington is just making a suprise appearance.
2011-07-30 20:05:57JailEmilyStay with this guys, you're heplnig a lot of people.
2011-07-30 18:02:20Egypt Doors OpeningChelsiaYour answer was just what I nedeed. It's made my day!
2011-07-30 14:56:52Cradle LineMahaliaThis is way better than a brick & mortar estbalsimhent.
2011-07-18 07:36:03Jaws CupsDestructoinoOMG, Jaws is back, with an army of clones!
2011-07-18 07:26:50Console ManDestructoinoIt is official, Robots are taking over the world 007. Get in there and blow them all to hell!
2011-07-14 12:46:54Here's Daniel!wtfWTF!!
2011-07-10 02:57:57Cradle LedgeDestructoinoPut a ladder up there, kick that guard of the antenna, then stab everything in your path with the hunting knife! MWAHAHAHAHA!!!!
2011-05-05 15:49:06Glassware Vaultdfsd nice one!!
2011-04-19 04:40:17Team Kill 1HowHTF did u do that?
2011-04-19 04:39:27Cradle LineI-ballIt's not fake, they do do that. They did the to me on silo.
2010-10-24 12:51:53Console ManBayhow do you make guards talk?
2010-10-11 07:03:43Cradle AttackGEfan24mixed weaopons glitch. I love it! Its fun! Hold 2 guns-tap z-tap b-tap a- then hit z really fast!)

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