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Last 30 Comments On Files/Screenshots

File Comments
2014-09-01 08:35:48N64 Sound Tool V1.1SubDragThanks for sharing, glad you're having fun with it ;)
2014-08-30 20:14:06N64 Sound Tool V1.1lezg_gLook what i've done with your tool :)

https://mega.co.nz/#!IlNzgRiK!zse156qLzSWnRRoV7zXcWo6vOO0z_B6G8l-dg82jPRE

It works better(the model) with this gfx plugin

https://mega.co.nz/#!lxtiTSAT!9G9Vmg970ILZ-x6ODt2w1KTL9b-WgNyZYXDk65khsFo
2014-08-30 15:17:23GoldenEye XTurbotron001Sorry. One last thing that I would like to done...
>Musical Instruments. The new instrument of the bass has a buzz noise to it. You can hear it clearly on Control and Jungle tracks. And another instrument sound is present but it isn't loud and clear. Maybe try experimenting those instruments onto different keys on the sound system of PD?
2014-08-30 13:14:28GoldenEye XTurbotron001Hi, yeah. Also one more thing I would like done...
>Bring back the slappers/chops. Maybe by changing the code values for the Knife's "Slash" function into using the "Unarmed" code values for the knife slash instead of changing the Unarmed into Knife slash do the opposite and change the Knife Slash code values into Unarmed and see how it goes.
2014-08-30 06:52:48GoldenEye XTurbotron001This mod is awesome! However, there are a few things I would like done. >When you shoot the metal objects in the game only one metal sound is heard instead of 2 different ones in Goldeneye that you hear randomly.
>Electronic door sounds do not match up to the original GE.
>Some guns muzzle flashes like the Klobb, KF7 Soviet, ZMG (9mm), AR33, Phantom, do not flicker like they do in OG-GE. Instead the flame is solid.
>The possibility of adding another space block or something inside the vents where you spawn in Solo so that it can work for Co-op. Along with an invisible ladder to lead back up to the vents.
>Implementing the OG-GE Health & Body Armour HUD.
>Adding in the bleeding mess death sequence when you die in solo/multiplayer as your death screen.
2014-08-29 09:18:06GoldenEye/PD Editor 2.5/1.0SubDragI got mine from stoneagegamer, great product. ED64
2014-08-29 06:13:30GoldenEye/PD Editor 2.5/1.0James StrevensCan you send me a link to a PAL version of the EverDrive 64?
2014-08-28 12:45:47GoldenEye/PD Editor 2.5/1.0SubDragSure, use a backup device such as an ED64
2014-08-28 11:10:25GoldenEye/PD Editor 2.5/1.0James StrevensIs there a way I can play my created levels on the N64 console?
2014-08-27 15:26:20Classic Nintendo MapsMultiplayerXAWESOME So. You the man with N64 map conversions. You spark a whole new level of excitement in GE. Thumbs WAY up buddy!
2014-08-27 04:06:20N64 Sound Tool V1.1WDLmasterIf you can't raise the volume setting inside the n64Soundtool, maybe the source WAV file itself is too quiet. Use an audio editor to see if it's well spread over the whole vertical "spectrum". If not, use a normalize function or amplifier to boost the volume.
2014-08-26 16:12:58N64 Sound Tool V1.1lezg_gTHANKS, well, one question more, how to increase the volume of a sound, it sounds well but with less volume than requeired
2014-08-26 07:11:41N64 Midi ToolWDLmasterThe short answer is: DCM can actually be converted back to a more usable format (I've chosen ImpulseTracker format for conversion) but for technical reasons, some songs have to be played at very fast tempos (> 255) and a low speed parameter to more or less keep the original sequence intact. And as far as I know, only ModPlugTacker can handle tempos > 255. The long answer would cause this textbox to explode :)
2014-08-26 07:06:21N64 Sound Tool V1.1WDLmasterA suddenly cutoff sample is more likely caused by missing loop points (or you haven't enabled sample looping).
2014-08-25 16:26:45N64 Sound Tool V1.1SubDragUnfortunately I'm not sure, it's not part of attack time?
2014-08-25 16:09:09N64 Sound Tool V1.1lezg_gI can't find the parameter that modyfies that lenght, If you can help me with it , it would be cool!!

and, THANK YOU for doing this amazing program, is it cool that we can replace all the sounds of n64 games!!
2014-08-24 20:33:54Classic Nintendo MapsReyI want to say this the comment were it says it is F*cking awesome. That is not me. Stop using my name man.
It confuses everyone. Put some kind of number after yours.
2014-08-24 16:23:53N64 Sound Tool V1.1SubDragGot to be one of those parameters there I'd think.
2014-08-24 16:16:39N64 Sound Tool V1.1lezg_gi solved it!!!, one question more, how to increase the length of he sound, because it cuts off in game in one part
2014-08-24 10:11:03N64 Sound Tool V1.1lezg_gI tried with different values but it doesn't do nothing
2014-08-22 05:28:21N64 Sound Tool V1.1SubDragIt's got to be one of the parameters - I think key base is sampling rate, so that may be what mean.
2014-08-21 21:53:46N64 Sound Tool V1.1lezg_gSubdrag, I tried imorting one sound to sm64, and it sounds good but the pitch is low than that i want, how to increase the pitch ??
2014-08-20 19:22:04N64 Midi ToolSubDragThose two particular games as you mentioned use a special format called dcm. The mikit tool included with the n64 midi tool can convert them to .wav.
2014-08-20 19:16:37N64 Midi ToolTylerds1When I try to play the midi files from The New Tetris and Tetrisphere it just opens up the My Documents folder. It used to work fine but something changed so it doesn't work anymore. Also when I extract the midis from those two games, I get .dcm files and I can't find any use for them. I would think that I would be able to open them in Milkytracker or Fasttracker 2 but I don't know. Can you help?
2014-08-15 02:19:24Galvic PrisonDeanBubba ding ding everybody sing sing cool level
2014-08-07 21:12:20Galvic PrisonLeonardoWow a fresh level! My best regards for the awesome job you keep doing!
2014-08-02 22:03:57N64 Midi Toolkhblpb18OK thanks. I'll just have to mess around with those a bit
2014-07-31 04:41:42N64 Midi ToolSubDragYou'd have to make a soundbank using the N64 Sound Tool to rip the wavs, and make soundbank using another tool. Then play midi using that sound bank's instruments.
2014-07-31 01:07:46N64 Midi Toolkhblpb18Is there any way I can listen to the midis with the original instrumentation? Specifically for Rayman 2? All the music is there, just with very different sounds/instruments. I'm pretty new all this so sorry if I don't understand everything.
Either way, thanks for this program!
2014-07-28 20:46:08Counter-Strike Map PackSoyConfirmed working with Everdrive 64. Could not patch 1.1 version with Delta Patcher Lite, but patching through GESE worked with no problems.

At first, I didn't get it to work. Apparently, I was too blind to see the xdelta file included in the download, so I patched the IPS (which is the 1.0 version)and couldn't figure out what was wrong. Make sure you don't do the same stupid mistake as me!

The game occasionally crashed when starting a MP game (not chosing Crash), but it was possible to just reboot the N64 and get it to work. I think it crashed 2 times in 20 tries or so. Not much of a problem.

Awesome maps. Hope you make more CS levels - someday!




Screenshot Comments
2013-11-23 20:57:56Frigate in DamGolden4lifeLet's go to the secret island that everybody has been talking about! :D
2013-07-09 13:06:27McPipehelm and Raz Relaxing at Their Rubbish HomeOmegaCopWTF?!?!
2012-11-11 11:05:22Console ManLiamThose guys look like computers
2012-09-28 21:08:07McPipehelm and Raz Relaxing at Their Rubbish HomediegoWHY BONDDDDDDDDDDDDDD WHYYYYYYYYYYYYYYYY DID YOUUUUUU JOIN ODDJOB AND VALENTIN YOU MAKE ME FEEL BAD :( AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
2012-07-20 11:09:05Egypt Doors OpenHGNice hack images http://www.goldeneyevault.com/screenshots.php . -__- i think upload this images in my future tutorial video on youtube.
2012-05-14 08:51:57The VisitorsPerfection darkI always wished i could fly that ship
2012-05-14 08:49:05Never Call for a Cab in ChicagoPerfection darkChicago: Stealth Objectives: 1: Find drop point equiment 2: Dive 3: Enter G5 Building
2012-04-04 20:53:42Revenge 2SubDragI always found this amusing for whatever reason.
2011-12-22 10:01:51Jaildinnersbad***(click! Click!)your under arrest! Noooooooooooooo!
2011-12-21 11:30:04Here's Daniel!Goodbutt/dinnersbad***I changed my name to (dinnersbad***)Call me my old name goodbutt if you want
2011-12-16 15:02:35McPipehelm and Raz Relaxing at Their Rubbish HomeGoodbuttHome sweet home
2011-12-16 15:00:18Team Kill 2GoodbuttYou will DIE!!!!!!!
2011-12-16 14:56:38Guard in TankGoodbuttSomeone please make a war in the streets with lots of tanks!
2011-12-11 18:33:45Jaws CupsGoodbuttAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhh!
2011-12-11 18:26:25Raz's assassinationGoodbuttEven I thought valentin was a good guy hheee'ssss evillllll!!!!!!!!!!!!!!!
2011-11-19 20:46:26Raz's assassinationGoodbuttNot a AK 47 OoooooKkkkkk! Bond is getting sshhoott!
2011-11-14 18:43:19Here's Daniel!Acceptable67Nothing suspicious here at all.... Carrington is just making a suprise appearance.
2011-07-30 20:05:57JailEmilyStay with this guys, you're heplnig a lot of people.
2011-07-30 18:02:20Egypt Doors OpeningChelsiaYour answer was just what I nedeed. It's made my day!
2011-07-30 14:56:52Cradle LineMahaliaThis is way better than a brick & mortar estbalsimhent.
2011-07-18 07:36:03Jaws CupsDestructoinoOMG, Jaws is back, with an army of clones!
2011-07-18 07:26:50Console ManDestructoinoIt is official, Robots are taking over the world 007. Get in there and blow them all to hell!
2011-07-14 12:46:54Here's Daniel!wtfWTF!!
2011-07-10 02:57:57Cradle LedgeDestructoinoPut a ladder up there, kick that guard of the antenna, then stab everything in your path with the hunting knife! MWAHAHAHAHA!!!!
2011-05-05 15:49:06Glassware Vaultdfsd nice one!!
2011-04-19 04:40:17Team Kill 1HowHTF did u do that?
2011-04-19 04:39:27Cradle LineI-ballIt's not fake, they do do that. They did the to me on silo.
2010-10-24 12:51:53Console ManBayhow do you make guards talk?
2010-10-11 07:03:43Cradle AttackGEfan24mixed weaopons glitch. I love it! Its fun! Hold 2 guns-tap z-tap b-tap a- then hit z really fast!)
2010-10-11 07:01:30Cradle AttackGEfan24FAKE! USUALLY YOU CAN JUST PULL THE PACK OUT! THESE PEOPLE DONT USE PACKS! IS A FAKE! FAKE! FAKE!


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