For Fun Mods
DKR Message Board
00 Agent Dossier - GERage
|A GoldenEye player for ten years, he became interested in GoldenEye editing in 2007. To him, the idea of making a level from scratch was a fantasy that became reality. Now, he's focusing on creating custom maps using Hammer and XSI. Especially enjoys creating and playing solo missions. |
|Finding out commands in indice files. It was fun to play around for different effects in the BG File, and equally fruitful knowing that it worked in-game. That feeling was worth everything that came before it. |
|I was searching for GoldenEye GS codes, and came across GE Forever. I decided to check out Shooters Forever from there, and I looked at the hacking topics. |
|-Persist! Making maps can be overwhelming and it takes a while, but if you keep at it, it'll be done.|
-Don't focus on competing against other modders. Seek enjoyment rather than bragging rights, status, or glory.
-Keep a balance of your own ideas and the original game when designing.
-Always test your map and fix any bugs you can.
-Don't hesitate to post to ask for help, because someone always knows how to help you.
-Enjoy it! Look forward to the feeling you get when you finally release your level; it's the reward for the frustration.
-Use feedback to improve your levels.