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Videos - Multi Exclusive

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VideoNameAuthorDateDescription
Grid Multi MomentsSubDragFebruary 16, 2008GoldenEye online using the new level Grid.
BK Map PakSubDragOctober 12, 2007BK Map Pack for GoldenEye. These levels currently do not work on console, however, they look spectacular on an emulator. Three works from Banjo Kazooie, with the cellar being a very original version of the MMM Cellar. All maps by Cyberen, put into GoldenEye by myself and the GoldenEye Setup Editor.
G5 Building from Misc ScenariosSubDragOctober 12, 2007G5 Building, from Perfect Dark, played in Goldeneye using the License to Kill setting and pistols. Checking out the scenarios.
G5 Building from PD LTK PistolsSubDragOctober 12, 2007G5 Building, ported from Perfect Dark, an amazingly good level in Goldeneye, especially in LTK because of the ability to hop walkways, and a small, tight level. Close match, great comeback.
Car Park from PD Normal RocketsSubDragOctober 12, 2007Car Park, from Perfect Dark, played in Goldeneye using the Rockets. Great level for rockets.
CitadelSubDragOctober 12, 2007Goldeneye, the test level from Goldeneye, played using Rockets. The level's a bit large though for 2 players.
Car Park from PD Proximity MinesSubDragOctober 12, 2007Car Park, from Perfect Dark, played in Goldeneye using proximity mines. It gets fun because there are only four stairwells that must be traversed to different levels.
Car Park from PD LTK PistolsSubDragOctober 12, 2007Car Park, from Perfect Dark, played in Goldeneye using the License to Kill setting and pistols.
Car Park from PDSubDragOctober 12, 2007Perfect Dark's Car Park in Goldeneye! Port/creation of the clipping by Zoinkity, bg file by SubDrag and Wreck. Patch at http Perfect Dark's Car Park in Goldeneye! Port/creation of the clipping by Zoinkity, bg file by SubDrag and Wreck.
Tetris LevelSubDragOctober 12, 2007Goldeneye Setup Editor was used to create a Tetris style small level. Level designed by Cyberen, clipping/background/importing work by SubDrag.

Total Found: 10

1





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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We do not support, nor condone, the distribution of patches or ROMs for monetary gain of any kind. Our focus is to freely showcase the work of various authors, in an attempt to extend both the life and fun of such classic titles.