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Files - Action Blocks - Cradle Fall

NameCradle Fall
DateAugust 24, 2008
CategoryAction Blocks
DescriptionPerform the same height kills Bond logic as in Cradle.
Download5.1E-5 Mb


Posted by SubDrag January 5, 2010 2:13 pm

Posted by Octan Baron January 5, 2010 1:32 pm
Is this a 1000 or 0401 action block?

Posted by SubDrag January 1, 2010 9:27 pm
If you navigate in the GE Editor till you find a Y Coord you want, write it down, then go to Tools -> Data Convertor, then in 16-bit signed short clicked signed, then put in value (like -1200) and it will show you 16-bit (2-byte) hex pattern to put in.

Posted by Octan Baron December 31, 2009 10:38 am
If i want Bond to die in Aztec, the big whole bit near the start, what numbers would i have to do for it to kill bond?

Posted by SubDrag December 30, 2009 1:32 pm
Believe it is the F60A part of D6 command, which translates (use Data Converter in Tool) to I think -2550 dec.

Posted by Octan Baron December 30, 2009 10:07 am
Which bit of the numbers is the Y coord?

Posted by SubDrag December 28, 2009 8:30 am
I believe for this one you just need to set elevation height (y coord), no preset.

Posted by Octan Baron December 28, 2009 7:55 am
On the action block (D6F60A01 If At Elevation, Return Value Loop (F60A)) Where do i put the preset in? for the action block to work

Posted by Octan Baron December 4, 2008 10:12 am
I feel sorry!

Posted by SubDrag November 12, 2008 12:09 am
Nope just get stuck down there

Posted by Octan Baron November 11, 2008 10:24 am
If a guard goes off the edge will the guard die?

Posted by Skorpion October 17, 2008 10:50 pm
Its the action block. Put that in on the Cradle map, and voila!

Posted by Octan Baron September 24, 2008 10:50 am
Whats with the numbers when i press download?

Posted by SubDrag September 14, 2008 12:20 am
It's just a sample action block showing how you can use altitude to kill someone. Frankly the action block example is identical.

Posted by Storm101 September 13, 2008 9:37 pm
I don't understand what this is... The screenshot is broken.

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GoldenEye Vault features a collection of fan-made, custom game mods based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase new content from various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.