Header

Main
News
About

Setup Editor
FAQ
Download
Tutorials

Files
Featured Levels
Comments
Mupen Ini


GoldenEye Files
Solo Levels
Multi Levels
Misc Mods
For Fun Mods
Translations
Action Blocks
Model Templates

Perfect Dark Files
Solo Levels
Multi Levels
Misc mods
Action Blocks
Model Templates

Diddy Kong Racing Files
Levels

Mickey Speedway Files
Levels

Jet Force Gemini Files
Levels


Snap Files
Levels


SSB Files
Levels

N64 Extra Files
N64 Tools
N64 Other Game Mods

Community
00 Agents
Message Board
DKR Message Board
Links


Contact
Submit Files
Email



Files - Action Blocks - Alarm Guards

NameAlarm Guards
AuthorDragonsbrethren
DateNovember 12, 2008
CategoryAction Blocks
DescriptionThese currently need to be imported to 040C-040F and 1001.

The guard ID's in 040C-040E will need to be changed to ones available in your mission.

1001 plays the stage's X track, this probably won't be appropriate for some stages, it can be removed if you need to.

Make sure the ID's checked in 1001 match the ones you gave your guards.

The presets the guards are spawned in 1001 at should be changed. The original uses the same preset for all three guards but it'll work fine if you assign them to different presets.

You can also change which guards spawn in 1001.

The probability of the armor value and weapon(s) given to each guard are in 040F

Like the scientist blocks, let me know if you have any problems with these.

Clicks4482
Download0.000891 Mb
Share


Screenshot

Posted by Nico463 June 16, 2017 4:40 am
Where is this Tutorial about loops?

Posted by SubDrag September 1, 2011 4:16 pm
You can use the loop blocks to loop after the alarm triggers on the guard spawning part. Check out the tutorials for loops, but basically it's something like a 02XX, and then after it spawns 03, 01XX

Posted by General Hogan September 1, 2011 9:31 am
Excuse me, I put these actions blocks. The alarm is activated, then the guards come to you. But i want unlimited guards. Can you help me please ? Thank you


Post a comment
Author
Email
Type GOLDENEYE in this box   
Comment



Latest GE Files
SSB Level Editing Guide
Training 003
Cheat Extension
Training 002
Hidden Base
Mountain Base
Drax Silo
Training 001
S-Works
Footsteps V16

Latest PD Files
Perfect Dark Real Gun Names
Perfect Dark Plus
DataDyne Compound
GoldenEye X
2X Weapons No Reloads Plus
Perfect Dark XBLA mp3s
Darks Corp Music
Perfect Dark Soundfont
Landing Zone Trilogy
Weather Selector Multi

Latest DKR Files
Big Boo's Haunt
Tiptup Choir
Green Saturn
Blue Streak Row
Sunfire Sanctum
Doom Base
Dino Valley
Test Map
Froggy Haze
Rainbow Road

Latest Mickey Files
Side Skirts

Latest JFG Files
None Yet!

Latest Snap Files
Filled Beach
Basement

Latest SSB Files
Turok Lair
Dodongo's Cavern
Neon
Timber's Island

Most Popular GE
GoldenEye X
Library Mission
GoldenEye Setup Editor 3.0
Counter-Strike Map Pack 1.2
Classic Nintendo Maps
Goldfinger 64
Mupen64 Ini
GoldenEye Setup Editor Windows Theme
Silo Mission
All Solo's in Multi (with Weather)

Most Popular PD
GoldenEye X
All Solo's in Multi (with Weather)
Kakariko Village
dataDyne Facility - Stealth
Area 51: Secret Agent
CI Training Gun Names
GE Weapons Multi
Japanese with Eng Text
Carrington Villa CS
Crash Site CS

Most Popular DKR
Rainbow Road
Big Donut
Test Track
Moon-Station
Froggy Haze
Test Map
Doom Base
Sunfire Sanctum
Dino Valley
Blue Streak Row

Most Popular Mickey
Side Skirts

Most Popular JFG
None Yet!

Most Popular Snap
Basement
Filled Beach

Most Popular SSB
Timber's Island
Neon
Dodongo's Cavern
Turok Lair


GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.