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Files - Multi Levels - Bottling Room 1.1
|Bottling Room 1.1|
|January 26, 2010|
|Level: Bottling Room
Modified Level: Facility
Date: January 26th, 2010
Edited: April 12th, 2018 (by Wreck)
Apply the ips patch and load facility from the level select menu.
I'm fairly sure I've worked out all the clipping and bg bugs, but if you find any, post them here. This level will eventually be part of a 12-level multiplayer pack (which I'm kind of writing from scratch).
There have been numerous background changes, designed to both improve framerate and to add a few travel routes. Also imported part of the runway and connected it to the back of the bottling room.
4-player is still, IMO, too chopopy to play. But 2-player and 3-player play very well. Confirmed framerate improvement over the original map I released several years ago is 20 percent (12 percent from bg mods, 8 percent more from a more lean setup file).
Removed extra null portals from background (crashed console).
Deleted special visibility commands leftover from Facility.
Prevented walking through wall near old lab hallway.
Modified some background texturing.
Adjusted memory allocations.
Added fall to ground flag on weapons.
Removed collisions flag on armour.
Changed armour model to match strength.
Edited certain door flags and paired sounds.
Turned lab glass into tinted type.
Relinked clipping and object pads.
Changed arm type to Jungle (bare skin).
Renamed level as Bottling Room.
All levels available on new file.
All character unlocked on new file.
|Posted by Octan Baron February 3, 2010 3:20 am|
| I think you should of done the whole of the facility and the runway level, with of course more rooms. And you could do that room in the runway level where the drone gun is normaly|
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