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Files - PD Solo Levels - dataDyne Facility - Stealth

NamedataDyne Facility - Stealth
DateSeptember 22, 2013
CategoryPD Solo Levels
DescriptionLevel: dataDyne Facility - Stealth
Modified Level: dataDyne Research - Investigation

Author: Jonaeru
Date: September 21 2013

(1)Thanks SubDrag, Wreck, and Zoinkity for making Perfect Editor.
(2)Thanks Wreck for advice and rewriting briefing for the mission.
(3)Thanks SubDrag for advice and making Warp Block sample.
(4)Thank you for playing!


Background -
During the raid on the Institute, a prototype weapon Foster was working on was stolen.
It's believed that it was later sold to dataDyne by a Skedar fanatic, shortly after the fall of the Skedar home world.

Carrington -
One of our operatives posing as a graduate student looking for an internship with dataDyne was able to confirm to us that Foster's prototype submachine gun is indeed being studied at dataDyne's research and development facility.
I can't stress to you enough just how vital it is that this technology be recovered.
If dataDyne is able to replicate this weapon and put it on the arms market, there's no telling what affect it will have on the ever-growing terrorism rate.

Objective One: - Destroy Automatic Guns
Our undercover operative also informed us that there are five automated defense turrets setup around the lab area.
You won't be able to get very far while they're still operational. Find them, and disable them... before they do the same to you.

Objective Two: - Retrieve Experimental Weapon
You're already familiar with Foster's most recent experiment; a submachine gun with a built-in cloaking device called the "RC-P120".
It turns out that when you were captured, one of the Skedar fanatics managed to get his hands on it.
Now that dataDyne has it in their possession, it's only a matter of time before they start mass-producing their own version.
We can't allow that to happen, Agent Dark.

Objective Three: - Obtain Bathroom Key Card
In order to leave the facility, you'll need to gain access to the upstairs bathroom.
There is likely to be a key card somewhere in the building.
Odds are that it will be guarded well, so use caution when investigating previously unexplored rooms.

Objective Four: - Reactivate Teleportal
If your presence has been detected, the teleportal used to transport employees between the facility and surface will likely have been disabled.
The power to the teleportation device should be managed by a local control console.
Be careful attempting to access random terminals, though.
They may have security software installed to deter outsiders from tampering with their systems.

Objective Five: - Exit Facility
You'll be able to make your escape from the facility through the use of a teleportal located in the ventilation ducts.
There should be a way to access them from inside the bathroom area.
You may need a boost to reach the overhead duct, however.
Try standing ontop of a toilet, if it's all you have at your disposal.
Please just watch your footing, Joanna.
I'd hate for you to soil your shoes.

Download0.497093 Mb


Posted by redtrainer57 November 2, 2017 8:53 am
giving every enemy rocket launchers and supers in a small corrador isnt a challenge, its just a dick move. also door unlocks are in completely random spots. think about how to would work irl. you wouldn't unlock your bathroom door with a computer in the basement.and placing items that explode by pressing the wrong button that the player has no clue what the answer is is also bad design. maybe instead have where you need to find xray goggles and use them on the systems to see which ones are good to press. I still enjoyed playing through it though

Posted by SubDrag February 15, 2013 4:25 pm
What emulator are you using? If PJ64, see FAQ on this site to use correct settings.

Posted by Fabrcarv February 15, 2013 1:59 pm
Please, two questions. First, i don't gain access to the mission. Wich i apply "Xdelta" mod, the menu of game gets bug. The "Perfect Menu" is converted to !Small but Perfect Menu" and any match freeze the game. And second, why applicate the warp block to create missions? I downloaded the file but i don't obtain sucess in your use... (i from Brazil, sorry for bad english)

Posted by Jonaeru February 11, 2013 11:06 pm
I renewaled the level. Now it's done. I changed the level name to "dataDyne Facility - Stealth". I add the briefing, some objects, some enemies, etc.

Posted by Jonaeru February 10, 2013 9:45 pm
Droneguns come in when you play Perfect Agent.

Posted by OmegaCop February 8, 2013 2:28 pm
how come there is a drone there and i didn't see it?

Posted by AYE AYE RON February 7, 2013 9:15 pm
Played it and enjoyed it via my everdrive, thanks very much.

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