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Files - Multi Levels - Solo In Multis (GoldenEye Legends)

NameSolo In Multis (GoldenEye Legends)
AuthorMultiplayerX
DateJune 16, 2013
CategoryMulti Levels
Level
DescriptionGOLDENEYE LEGEND is a complete conversion of all campaign levels in Solo Player to Multiplayer. Part ONE contains levels Dam-Archives. Part TWO contains levels Streets-Egyptian. All levels that actually have a visible sky and / or fog have been color coded with different options for your personal preferences. Please feel free to use them in whatever combination you find to your liking. A water hack (FRIGATE) is also included that will code a fairly decent ocean for players that cannot get GLIDE to function. The music selector file will allow you to change the DEFAULT music to your liking as well. ALL LEVELS play the default multiplayer MUSIC setup used to convert their SOLO setups. Hope this mod becomes a LEGEND for all fans and players around the world and may GoldenEye live FOREVER and stay a LEGEND ;) !

Special thanks to Subdrag for his EDITOR and tutorials!

BONUS LEVELS - Citadel* and Cuba*

It made sense to fill in the last two multiplayer slots with these two great levels. Cuba has been CUSTOM redesigned to make the level feel fuller and correct all other versions that had SEVERE object glitching. The error was because an IN FRONT flag was tagged on all objects causing them to float in front of players. Special thanks to Wreck and Subdrag for patching an additional GHOSTING error as well. Thanks to Zoinkity for his Citadel setup and CLIPPING patch. This level would not run without his dedication. Hope you enjoy the bonus levels and may GoldenEye live forever!

This is a NEW version of Cuba multiplayer with an additional BONUS level called Colombia. Consider these AMAZING creations a freak accident while playing with SCALE values. Special thanks to Subdrag for the advice. Cuba is now OFFICIALLY finished. The smaller the scale, the bigger it gets. Runway was a good starting point but NAILED it going even lower :). Colombia is a freak accident left over from a scale test that made Cuba look a little big. Sooooo, decided to add a section of Streets to make it appear like a Colombian drug lords house and removed the collision flag to allow the ILLUSION to flow throughout the whole level without trapping the players against the edge ;). Hope you enjoy this thing because honestly I am liking Colombia more than Jungle or Cuba combined.
Clicks7463
Download2.221723 Mb
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Posted by Mortor April 21, 2018 1:36 pm
all the levels contain hardcoded weapons - rendering the weapon set in the MP menu useless. bad map pack

Posted by MultiplayerX April 10, 2018 1:25 pm
Anon, I am sorry you don't like this mod. Honestly N64 GoldenEye is more of a hack than a mod. The game itself had beautiful flaws left in it by RARE when they made it and that's what makes it such a great game. Getting level setups to jump one another was not an easy task let me tell you. Took months testing and figuring out what setups would work the best with one another. Once again I am sorry the mod did not live up to your expectations but hey the point is you can SOLOS like multiplayer levels now ;)

Posted by Anon July 21, 2017 11:56 pm
Wow! What a garbage mod. I was excited to play this with my brother but it ended up being an awful experience. There are so many issues with this, such as the infinite exploding rockets in Colombia. I also echo mellow's notes, the weapon placement is bad. Nothing about it flows well in multiplayer and it was boring. I also tried your other mod 'Extended Multi' and I see the same horrible decisions were carried over to that mod...

P.S - Why do you keep saying your mods are official, they are not published by Nintendo. Stop lying to yourself.

Posted by Monkeyface November 19, 2013 7:49 am
I hope you enjoyed GoldenEye Legend on Project 64 and other N64 emulators.

Posted by MultiplayerX October 25, 2013 9:15 pm
Sorry about that. Yea the weapon placements were done that way due to some missing knowledge I had about how the multi setups work. That's why almost all of the levels are hard coded. I have plans in the future to add additional features however I'm hella busy with life now :(. Keep an eye out! ;)

Posted by mellow September 12, 2013 3:03 am
A lot of the textures are quite buggy on my computer, but I'm sure I just need to fiddle around with the settings to fix that.

However it would have been nice to see a bit more effort put into the weapon spawns. Take Dam for example - all those guard towers and strategic locations and the weapons are just piled up in the middle.

Posted by M2rtra July 18, 2013 8:38 am
i just have no words for this


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GoldenEye Vault features a collection of fan-made, custom game mods based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase new content from various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.