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Files - Tutorials - Guard Paths

NameGuard Paths
AuthorSubDrag
DateJuly 8, 2007
CategoryTutorials
DescriptionHow to use guard paths.
Clicks4173
Download1.568122 Mb
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Posted by SubDrag June 27, 2018 1:10 pm
Did you do sets? Path presets can only be part of sets. I recommend tools barebones, to keep sets, then visually make paths from that. Also did you make sure to have a start point?

Posted by Whiteted June 27, 2018 5:08 am
I tried again using
'Add path' -> 'Add path and guard action' from the visual editor.
Then added a guard, selecting the action block.
Then 'edit path' and made a line of four 00 presets which I'd just added.

Pressing F5 and running it, the game will hang on a black screen when you start the level. Am I doing it wrong?

Again adding these presets to the sets, this time to their own component with no connections, fixed the issue.

Posted by SubDrag June 14, 2018 1:04 pm
I'm afraid this tutorial is really out of date. Everything's much simpler in visual editor now.

Posted by Whiteted June 14, 2018 8:15 am
Following this tutorial either caused the game to hang immediately after the opening cinema or the guard to wander to a single point a long way away, completely ignoring the path.

By exporting the sets I found that adding a new path has absolutely no effect on the sets (I did a diff of the exported sets and they are identical). I worked around this by importing the sets after adding my path to an existing set. This fixed the issue.

Also I think this is otherwise a bit out of date, there doesn't seem to be an 'add to path' context anymore.


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