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Files - Solo Levels - Error 1.2

NameError 1.2
AuthorAmi and Rey
DateOctober 29, 2016
CategorySolo Levels
LevelControl
DescriptionLevel: Error
Modified Level: Control

Authors: Ami & Rey

Date: October 29th, 2016
Edited: January 25th, 2018 (by Wreck)


Rey: This level takes place in the Control. Characters are getting revealed and more names are appearing.

Ami: I apologize in advance for not being able to keep the promise. I ran into a great amount of issues. The blocks are not to advanced this time since I did most of them. That's not to say that this level isn't fun. I wanted new texture to give off a hint of the location. So hope you enjoy this short level and be on the look out for more!


Edit notes...
Removed glass door that was crashing console.
Lessened overall variety of models in use.
Edited some of the text.
Included rename text for keys and audio tape.
Fixed constant switching music issue near Zonkov.
Enlarged door control panel in storage room.
Made the spirit invincible.
Added Bunker i intro swirl.
Fail "Locate Leone" objective if kill her afterward.
Got rid of helicopter appearance to save textures.
Fixed action block to close doors behind Zonkov.
Drone gun sight through wall decreased.
Added message when receive cell key.
Included proper message when Leone dies.
Body armour available on all difficulties.
Lowered texture memory value slightly.

Due to the various differences between the update and original, the original patch has been included in the zip file. This was the intended vision of the creators, which had trouble with the N64. It will not run on console, but can be played via emulation. It does not contain any of the additional fixes that the update features. If you plan to play on console, be sure to use the updated patch.
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Posted by Ami October 30, 2016 4:20 pm
@Tonyrock: LOL if it was like that the level could be over board. Watch out for the next one. It will be intense.;)

Posted by Tony_Rock October 30, 2016 11:43 am
you know? Your previous level I liked it, I wish that in this the soldiers were infinite, as in "The Blind Pathway" ... But anyway good level !!


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