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Files - Solo Levels - Mt. Fuji

NameMt. Fuji
AuthorRey and Ami
DateNovember 23, 2016
CategorySolo Levels
LevelSurface 1
DescriptionRey: The next part to the story is finally finished. With high blocks and with 6 objectives to really make you feel like the spy you are. Level takes place at the first Surface level and things only get more intense from here.

Ami: I'm sticking with the collaboration efforts. Things just work and turn out so much better. The last one might have been a little to short for people. This one will take sometime to complete. Although not much guards as it's an Old Training site. Security is heavy. The alarm trips and you still have a ways to go......Good luck. One thing. Make sure to check your surroundings for secrets. Plenty are hidden and real well.
Clicks3126
Download0.074553 Mb
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Screenshot

Posted by DFAnk1 December 7, 2016 12:41 pm
Huh i thought the one who is coming out from the closed hut is the boss.

Well i have same problem as bevor: I canīt solve A and B

Posted by Flash December 7, 2016 11:19 am
I forgot
I try edit with PD editor

Posted by Flash December 7, 2016 11:19 am
The editor is compatible with blender or no compatible?I try but the program freeze
How are edit cutscenes?

Posted by Rey December 4, 2016 6:41 pm
There is no boss in this level dude. Must be talking about an already known glitch i stated in the Blind escape and Abandoned Streets level. If at a certain distance guards run funny because the action block doesn't have them seeing you that far off were as they are programed for small areas and corners where you can't see them.

Posted by DFAnk1 December 4, 2016 2:54 am
He is the Boss.

Posted by Rey December 3, 2016 6:52 pm
Not sure what makes that a bug? The text is supposed to be there. Who is he? Guards spawn at random each time.

Posted by DFAnk1 November 28, 2016 12:25 pm
Hu quite long level. But itīs nice :)
I can not complete A and B. Btw: There is a bug: When you go in into the hut where the alarm goes on when you activate the computer, it appears a text. When you go out, and then enter the building again, the text will appear, but when you activate the console for opening the door, he isnßt coming out from the opposite house.

Posted by Tony Rock November 24, 2016 9:05 am
Mmm interesting, a rather complicated level eh? Excellent work, I still do not know where the bug must installed.
I like that you have included a mandatory alarm at the end, Congratulations!


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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We do not support, nor condone, the distribution of patches or ROMs for monetary gain of any kind. Our focus is to freely showcase the work of various authors, in an attempt to extend both the life and fun of such classic titles.