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Files - Solo Levels - Mirror Mode

NameMirror Mode
AuthorWreck
DateAugust 13, 2017
CategorySolo Levels
LevelAll
DescriptionMod: GoldenEye 007 - Mirror Mode
Author: Wreck
Date: August 12th 2017

Have you played the original GoldenEye so many times that it's starting to feel almost too familiar? As though you could plow through the missions while wearing a blindfold? You know the maps so well, that you can draw them out on paper in perfect detail? Well, here's a little something that may scatter your brains a bit. Similar to bonus modes unlockable in many racing games, Mirror Mode flips the levels around in order to throw off your senses. Where you used to turn left down a hallway, will now be right. That armour to the right of the room, will appear on the left. It's enough to mix up even the most veteran of 00 Agents. Can you overcome the confusion and defeat Janus.. again?

Multiplayer mode is also fully functional. It was taken on first, and released separately. The version found in this patch is a little different, however. You'll begin with the stock number of characters and levels. This is to encourage players to actually complete the mission campaign. The levels will unlock as you make progress, and more characters will be added when you put an end to Janus. Also, fights over who gets to be a certain character will resume once more, as you can no longer choose to be the same person. If any of these changes are not to your liking, you can download the old Mirror Multi as its own patch.

So what's been done? Level backgrounds, clipping, setups, monitor images, logos, and just about every object utilized by the game, have been flipped. Characters, hats and weapons, have been left alone, as they are meant to feel like they've been thrust into a mirrored world. Door objects use a special flag that mirrors them, so no edits were necessary for those types of models, either. Practically everything else (non menu related) has been altered, even including your watch. The hour, minute and second hands are inverted, and move counter-clockwise. Just a fun little bonus for players paying close attention.

Special thanks to the following for their contributions...
SubDrag: Custom tools to help things move more quickly, Bunker "eye" fix, logo info, and the Editor.
Pavarini: Inverting plane and chopper animations, plus Bond's dive off the Cradle platform.
Zoinkity: Backwards time keeping inside the watch pause menu.
Clicks2399
Download3.772663 Mb
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Screenshot

Posted by Wreck June 26, 2018 10:50 pm
Glad to hear you had no issues getting it to work on console, and enjoyed the new twist on an old classic.

Posted by anon June 26, 2018 9:06 pm
This is awesome! It's like playing new levels on multiplayer, but they're not. Tested on Everdrive 64 2.5, worked fine, even with a .eep save file.

Posted by December 26, 2017 12:51 am
1964 works fine, are you using the latest version?

Posted by sumbodyshero December 25, 2017 9:51 pm
It doesn't crash exactly, but rather the frigate music keeps playing, and there is only a black screen. The level does not load. I was very excited to complete this. I will start over in PJ64 and let you know.

Does anyone know the best settings for 1964?

Posted by Wreck December 24, 2017 9:43 pm
That's strange. All levels should load fine, I believe. Obviously the water can cause graphical problems with Frigate, but not crashing. The setup was altered using a conversion tool and manual edits, so the original format is maintained. I did have to remove the animation from the chopper so the bounding box would be in the right spot. Not sure why it is failing for you.

Posted by sumbodyshero December 24, 2017 9:20 pm
Frigate will not load in 1964.

Any advice?

Other than that, EXCELLENT mod.

Posted by Cristiano November 5, 2017 3:50 am
Really interesting mod, will give it a try, looks fun and like a new game!

Posted by Siul August 19, 2017 4:50 pm
Cool mod! I'm wondering how you replaced the rare logo, since I thought it was hardcoded.

Posted by Rick August 16, 2017 6:52 pm
This looks like it would be fun to play might give it a go asap.
Hows the progress for goldeneye x going. Is there a release date yet

Posted by EntropicDecay Gaming August 13, 2017 5:21 pm
Played up through Bunker 1 so far and this is kind of infuriating...but in a good way! Not only am I fighting all the guards but I'm fighting 20 years of muscle memory!

Posted by Johnny Thunder August 13, 2017 10:35 am
This is one of the best mods, You Petty Good, and "Hasta la vista Baby"

Posted by Graslu00 August 13, 2017 6:37 am
Really great mmod! It really messed with me when I streamed it, specially Bunker and Severnaya. I'll definitely play it more in the future.


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GoldenEye Vault features a collection of fan-made, custom game mods based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase new content from various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.