Header

Main
News
About

Setup Editor
FAQ
Download
Tutorials

Files
Featured Levels
Comments
Mupen Ini


GoldenEye Files
Solo Levels
Multi Levels
Misc Mods
For Fun Mods
Translations
Action Blocks

Perfect Dark Files
Solo Levels
Multi Levels
Misc mods
Action Blocks

Diddy Kong Racing Files
Levels

Mickey Speedway Files
Levels

Jet Force Gemini Files
Levels

N64 Extra Files
N64 Tools
N64 Other Game Mods

GoldenEye Pics
Screenshots

Perfect Dark Pics
Screenshots

Videos (internal)
Solo Videos
Multi Videos
Misc Videos

Community
00 Agents
Message Board
Goldfinger 64
Links
Chat


Contact
Submit Files
Email



Files - Solo Levels - Standoff

NameStandoff
AuthorPheonarx
DateNovember 21, 2017
CategorySolo Levels
LevelSurface 1
DescriptionCreated by Pheonarx.



This is my fourth level in the story arch, decided to sit back for a few weeks and work on a level that's both fun and difficult.
It's includes voice callouts from gaurds, gun jamming, and you can hear your own footsteps (thanks Carn)
This follows the storyline, loosely, of my previous levels. Probably some bugs, like usual, but all will be fixed as time goes by.
-------------------------------

Credits:

Level and Setup : Pheonarx


Special Thanks/Credits:
-Carnivorous : helped me out in fixing my action blocks, giving me those lucious footsteps, and giving me tips on how to do stuff.

-EntropicDecayGaming : fun videos to watch, and provided voice acting for some of the characters.

-Zomboman : face for the evil boss bad guy, voiced him and other guards.

-Zoinkity : for the Spectrum Emulation patch and Expansion Pak patch.

-Luke : love ya xD

-Graslu : n64 testing and feedback. (There's a bug with the midi, if you stay in your watch too long on n64 it may crash, trying to fix)


-------------------------------

To install just apply the xdelta patch in the setup editor, like usual.


Thanks for the support, and the criticism, once again! Same as before, try using the PP7 or go all out with the dual ZMG's or hose them down with the AR33.
Clicks1257
Download1.497628 Mb
Share


Screenshot

Posted by Jim102 December 15, 2017 12:22 pm
Looks great! It has issues with cavern walls. Clipping would be to rework because guards can shoot thoughout some walls and some walls you pass into you can see changing textures.

Posted by Psyqu1k December 11, 2017 1:04 pm
Stellar piece of Art, voices / footsteps / cutscene / level design..

Fun playthrough, was a pleasure to die a few times. Can't wait your next project Pheonarx!

Ohh shit, he's here !

Posted by DFAnk1 December 2, 2017 12:40 pm
Man this level is sooo amazing :D - I canīt wait for some more. Keep up such a great work. Just insane :D

Posted by Charlyston November 26, 2017 9:47 pm
Pheonarx
would you be able to add blood and the soldiers after being killed not disappear?


Posted by Johnny Thunder November 25, 2017 8:35 pm
This is a cool mod, i'm working in a new... 3D model, but is a surprise

Posted by EntropicDecay Gaming November 23, 2017 10:13 am
Great level! Simple yet elegant level design. Has the familiarity of the bunker levels while being totally unique.

Posted by Charlyston November 22, 2017 1:47 pm
very good this level, well produced and with incredible dynamics. do more levels, thank you!
I am brazilian.

Posted by _mistico_ November 21, 2017 7:54 pm
I was forgetting. You reminded us of Brazil. I'm brazilian. Thank you guy.

Posted by _mistico_ November 21, 2017 7:50 pm
Congratulations for his dedication. Congratulations on the good cheer in doing a mission well done! I'm your fan! Don't let GoldenEye die! Difficulty very well hit the jackpot.

Posted by _misitco_ November 21, 2017 7:45 pm
Simply amazing! Dude you are simply fantastic! I like too much of your missions. And I loved this mission. You too capricious . You simply put things that I have never seen in GoldenEye. As for example the sound of the sole of the foot when 007 walks. The cutscenes interactive. And even the voice of the guards. The guards speaks in this mission, this is amazing! And even though the map is completely new. The mission ran perfectly on my emulator. The music of mission that is new also. The mission is difficult, but also very challenging and enjoyable. Perfect work!


Post a comment
Author
Email
Type GOLDENEYE in this box   
Comment



Latest GE Files
Standoff
Shipping Yard
Blender GEObj Exporter
Goldfinger 64
Fallout
Escape
Gasworks
No-Intro
Shapes and Colors
Powerplant

Latest PD Files
Perfect Dark Real Gun Names
Perfect Dark Plus
DataDyne Compound
GoldenEye X
2X Weapons No Reloads Plus
Perfect Dark XBLA mp3s
Darks Corp Music
Perfect Dark Soundfont
Landing Zone Trilogy
Weather Selector Multi

Latest DKR Files
Rainbow Road
Big Donut
Moon-Station
Test Track

Latest Mickey Files
None Yet!

Latest JFG Files
None Yet!

Most Popular GE
Library Mission
GoldenEye X
GoldenEye Setup Editor 3.0
Classic Nintendo Maps
Counter-Strike Map Pack
Mupen64 Ini
GoldenEye Setup Editor Windows Theme
Silo Mission
All Solo's in Multi (with Weather)
BK Map Pack 1.1

Most Popular PD
GoldenEye X
All Solo's in Multi (with Weather)
Kakariko Village
dataDyne Facility - Stealth
Area 51: Secret Agent
CI Training Gun Names
GE Weapons Multi
Japanese with Eng Text
Carrington Villa CS
Crash Site CS

Most Popular DKR
Rainbow Road
Moon-Station
Big Donut
Test Track

Most Popular Mickey
None Yet!

Most Popular JFG
None Yet!


GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We do not support, nor condone, the distribution of patches or ROMs for monetary gain of any kind. Our focus is to freely showcase the work of various authors, in an attempt to extend both the life and fun of such classic titles.