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Files - Misc Mods - Banjo-Kazooie, Quake II, Pokemon Snap Hi Res

NameBanjo-Kazooie, Quake II, Pokemon Snap Hi Res
AuthorSubDrag
DateJanuary 7, 2018
CategoryMisc Mods
DescriptionThis patch has Banjo-Kazooie, Quake II, Pokemon Snap, play in 640 x 480i No AA. It should be applied to the US Version 1.1 Banjo-Kazooie. An AA patch is not provided because the game slows down so badly it's unplayable. The game does lag a little bit, though not on emulator.

Banjo Kazooie issues:
1) The jigsaw puzzle transition does not render fully
2) Pressing Start ingame will crash the screen (console only, emulator is ok). Do not press start. The game will auto-save after every jiggy or exit.

Full source code is included, if someone wants to fix this better.
Quake II issues
Crashes when entering an area early in the game.
Pokemon Snap issues:
Aimer doesn't detect Pokemon (red dot). Some things don't take up the whole screen, so cause some graphical oddities.
Clicks1171
Download0.638231 Mb
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Posted by mistamontiel February 10, 2018 4:57 pm
Awh jeez , that one does not even emulate

Posted by SubDrag February 10, 2018 2:17 pm
Does it have:
[B11F476D4BC8E039355241E871DC08CF]
Good Name=Banjo-Kazooie (U) (V1.1) [!].z64
Header Code=CD7559AC-B26CF5AE-C45

Posted by mistamontiel February 10, 2018 2:07 pm
I did DeltaPatcher on Banjo-Kazooie (USA) (Rev A).n64 , always checksum error , keep trying but nope won't boot

Posted by mistamontiel February 10, 2018 1:16 pm
Where is BK v1.1 ..?


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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.