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Files - Solo Levels - Satellite Control Bunker 2

NameSatellite Control Bunker 2
AuthorZka
DateFebruary 28, 2018
CategorySolo Levels
LevelBunker 2
DescriptionName: Satellite Control Bunker 2
Author: Zka
Replaces: Bunker 2
Description: Here is the secquel to Satellite Control Bunker. Can be challenging, all guards have a specific amount of armour/reaction time and accuracy, just like
in Aztec. Objectives are very simple and not to difficult. For some of the good players, using a PP7 only would be enough to beat it, however if you think this is
too difficult with the PP7 only, use the ZMG at the start.

Big thanks to:
- Carnivorous, for general support through the level.
- Zoinkity, for the 7MB patch and Spectrum Emulation patch. Also for the footsteps SFX that i used for this level
- Subdrag, for making the Setup Editor.
- Wreck, for the mirrored Goldeneye rom, and for all the props that i used in Hotel!
- Everyone in Graslu's discord chat

Primary objectives:
a) Disrupt surveillance camera's
b) Photograph satellite
c) Obtain blueprints
d) Upload virus to console
e) Eliminate/Defeat general Zotov

To play, patch the xdelta to a .z64 Goldeneye rom.

Thanks for playing and have a nice day!
Clicks1433
Download0.595811 Mb
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Screenshot

Posted by Zka March 11, 2018 3:32 am
Unfortunately i can't do anything about it atm. I got that Windows 10 black screen issue. And i have seen 0 tutorials on how to fix this properly. Im pissed aswell :@

Posted by Zka March 11, 2018 3:32 am
Unfortunately i can't do anything about it atm. I got that Windows 10 black screen issue. And i have seen 0 tutorials on how to fix this properly. Im pissed aswell :@

Posted by Wreck March 5, 2018 5:14 pm
The watch freeze is most often caused by something (objective, briefing, level name, inventory item, etc.) using a text entry belonging to an unloaded file. It should use either the file associated with the level, or one of the global banks (title, gun, propobj, etc.) which are always loaded. Zoinkity had made a patch that fixed this issue, by forcing any unloaded text calls to read Error. But it is a quick fix once you know the problem.

Posted by speedruntrainer March 5, 2018 4:22 pm
LOL I was like, where's the mirror? It seemed I've played Satellite Control Bunker 1 and not 2 lol.

Not sure if this mission has this bug too. I'll play when I've unlocked the level since I need to start over on this.

Posted by speedruntrainer March 5, 2018 4:17 pm
I got the watch freeze when I wanted to check the objectives.

On some GoldenEye 007 Hacks it also occurs.

It's always better to check for that error. I don't know what it causes, but it's pretty annoying when you're far5 into the mission and want to check that last objective which forces the reset basically.

Zka, are you referring to that bug?

Posted by Zka March 1, 2018 3:41 am
I discovered a bug, going to fix it now!

Posted by Wreck March 1, 2018 3:00 am
It's no problem. I am fine with people using my previous work to create new content for others to enjoy. It's just nice to receive a little nod for it, especially since you do have a thank yous section in the release notes. Anyways, I look forward to seeing what's next from you!

Posted by Zka March 1, 2018 1:05 am
This was un purposely made mirrored to make it more original. And Wreck, i'm so sorry to forget giving you credit because yes i used your MirroredGoldeneye rom and extracted the clipping/bg from bunker 2. Then i imported that into my rom so i could work with a mirrored version of Bunker 2. But big thanks to you Wreck, also for those props in Hotel. THANKS!

Posted by My5t1c G4m3r February 28, 2018 6:21 pm
This mission is mirrored. It's purposeful or you became distracted? This is to make the mission more challenging?

Posted by Wreck February 28, 2018 5:17 pm
Looking at the screenshot, it appears the level is mirrored. Did you extract the files from my Mirror Mode patch and modify them for this mission? Or did you flip everything around yourself using either options in the Visual Editor or another program?


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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We are not affiliated with, nor do we support, endorse, or condone the distribution of Patches, ROMs, or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.