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Files - Misc - Blood Patch

NameBlood Patch
DateApril 11, 2018
DescriptionMod: Blood Patch
Date: April 11th, 2018
Author: Wreck

Originally, GoldenEye was going to have more blood in it. Yes, character's clothing and skin does become reddened when struck by a bullet or throwing knife, but there is no projected blood. Instead, you see sparks and smoke. This was due to Rare taking away the blood effect, no doubt to reduce the ESRB rating and also please Nintendo at the same time. However, the blood was never actually removed from the game. It still exists, and can be applied. The colouration is a little vibrant, which may indicate a last ditch effort to make it appear less realistic before finally giving up on it. After many years of being available as a GameShark code, I am now releasing it as a patch.

This patch has been designed so that it can be applied to pretty much any GoldenEye ROM. The trick is that it modifies very specific data in the 21990 game configuration file. All you need to do is the following few simple steps...

In the GoldenEye Setup Editor, go into the "Tools" -> "Game Configuration" menu. Once it opens, select the ROM in which you would like to add the blood patch to. After it has loaded, click on the "Write 21990 File" button in the bottom right hand corner of the menu. Save it someplace you'll remember. Next, go to "Tools" -> "Apply IPS Patch" from the Editor's main window. It will ask you to find the original file, which will be your "021990.bin" file. After that, you need to select the blood patch .IPS file. Then you will be asked to save your new file. Make sure that you give it a ".bin" extension name when you are about to save. Now, go back to the "Game Configuration" menu, and click the "Import 21990" button located at the bottom. It should take only a few moments to finish being imported. When completed, click on "Write ROM with 21990 Mods" to save your new ROM. Try it out on console or emulator, and enjoy your game with an M for Mature rating!
Download0.096582 Mb


Posted by Corey Murray May 4, 2018 1:11 am
There are other possible reasons the blood splatters were removed. Maybe they thought the blood would distract from the gameplay. Maybe they decided it wasn't aesthetically pleasing. Or maybe they thought it wouldn't be appropriate for a game based on a James Bond movie. As for the shade of red, maybe they changed it so it would look right to the people playing it on TV screens. Or maybe they changed it to give it that campy, "old movie" feeling.

I suppose we'll never really know unless one of the game devs decides to break their silence on the matter.

Posted by Wreck April 22, 2018 5:05 pm
The same instructions should apply. After you have patched the Super Mario mod to your GoldenEye ROM, you use the GoldenEye Setup Editor and open that new Mario mod ROM in the Game Configurations menu (under the Tools bar). Once open, choose to Write 21990 File, along the bottom. Then, in the main Editor window, choose to Apply IPS Patch, under Tools. Select your saved 21990 file, then the Blood Patch IPS, and save as "21990new.bin" (make sure you type the .bin extension!). Go back to the Game Configurations menu, click to Import 21990 file, and once the new one has finished loading, save the new ROM, and give it a try.

Posted by KPE April 22, 2018 7:26 am
How do i get IPS to patch xdelta? i want add blood to Goldeneye with Super Mario Characters patch has been designed so that it can be applied to pretty much any GoldenEye ROM

Posted by PerfectDark023 April 15, 2018 7:40 pm
I Love Gore in VG but I dont see myself liking GoldenEye that much if it had gore. Probably because of the movie and James Bond movies in general dont have it. I can see Perfect Dark having Gore because its has its own thing but it does have it, at a small level like shooting someone in the head or throat will make a death gurgle and blowing someone up in the N64 version will disfigure their face and body. I have no idea if that was intentional or a glitch.
The only things I see GoldenEye having from Perfect Dark are exit wounds and heads will react to bullets when shot.

Posted by Wreck April 15, 2018 4:11 pm
If we can determine where the colouration is stored, it is highly likely we could change it. We'll need to dig around sometime. Glad to hear you got it working.

Posted by Agent Orange April 15, 2018 7:33 am
Thank you for the patch.

Would it be possible to restore the original blood colour so that it matches the colour of the blood on the character's clothing and skin?

Posted by Wreck April 13, 2018 11:18 pm
If I could make a short tutorial video on how to patch it, I would. I can't really describe the steps any better than I did. I may be able to include a patch that adds the blood to the original GoldenEye ROM, but I did want it to work for any one of them (NTSC, original or modified), and the IPS patch was the way to go for that. Maybe someone can help you on the message board.

Posted by Rucksack Gamer April 13, 2018 10:17 pm
I'd say it's neat, but I wasn't able to install it.

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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We are not affiliated with, nor do we support, endorse, or condone the distribution of Patches, ROMs, or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.