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Files - DKR Levels - Sunfire Sanctum

NameSunfire Sanctum
AuthorSixty Four
DateMay 7, 2018
CategoryDKR Levels
LevelAncient Lake
Description================================================================

Title : Sunfire Sanctum
Date Completed : 5-6-18
Filename : Sunfire.xdelta
Author : Sixty Four
Email Address : duke64nukem@gmail.com

Misc. Author Info : I used original Doom textures from Doom 64 and worked with GZDoom Builder to create the layout of the track model.
Before putting it into Blender. I made this so that I could test more fetures and more game mechanics.

Tested: Taj giving the balloon at the end of a race/ what makes it work on the N64.

Description : A Sanctum temple with Doom 64 hellish textures.



Additional Credits : Goldeneye Setup Editor. GzDoom Builder. Blender. And people/places who support DKR.
================================================================

* Play Information *

Race Type: : Standard Race
Adventure Mode : Yes (Taj Gives the Ballon in adventure mode)
Tracks Mode : Yes
Multiplayer : Yes (No battle mode of course lol)
New Sound : No
New Music : No
New Textures : Yes
Vehicle(s) : Car/Hovercraft
Emulator Compatible : Yes (Project 64 2.3.2.202 used for Testing)
N64 Compatible : Yes (Everdrive 64 V3 used for testing)


* Construction *

Base : From Scratch made in GZDoom Builder and modified in Blender.
Editor(s) used : DKR Setup Editor
Known Bugs : I think on hardware some of the textures can show minor visual issue?
Possibly due to the Doom 64 textures being a lot more define than the standard DKR textures. Not sure yet.

Important Notes : The Intro before race is sort of long, but I'm still discovering that mechanic.


Installation : Apply an xdelta patch to the xdelta file and run the rom on your choice of hardware.
Clicks500
Download0.048438 Mb
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Screenshot

Posted by Mosky2000 May 8, 2018 10:45 pm
Just by looking at the scenery that sort of sunset skybox is what I admire. The Doom textures are great too because it blends together with the sky.

Posted by Sixty Four May 8, 2018 3:22 pm
Thanks! Still some kinks to work out overall but this made good progress. There's definitely more DKR stuff to come...soon :)

Posted by mistamontiel May 8, 2018 1:30 pm
IT WORKS IN CAMPAIGN! And funny Taj flew to me without magic carpet

WELL DONE!!!!!

Posted by mistamontiel May 7, 2018 10:42 pm
w-0-w hang on a second. "Taj giving the balloon at the end of a race/ what makes it work on the N64" as in..

This new map even works in the campaign!? Blasted silver coin challenge? Tournament and varying levels of AI and all?

Sixty Four you're LEGEND!!!!

Posted by sT1LL_WAnTeD May 7, 2018 7:53 pm
this is a really nice map! with shortcut too. cheers


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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We are not affiliated with, nor do we support, endorse, or condone the distribution of Patches, ROMs, or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.