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Files - Solo Levels - Silo Mission

NameSilo Mission
DateNovember 5, 2007
CategorySolo Levels
DescriptionFollowing the death of Alec Trevelyan, the Janus Crime Syndicate had seemingly went into hiding. MI6 has gained information through a contact in the FSB confirming the group's recent activities. Apparently they've elected a new member to head their organization. Like the former, this person's identity remains a mystery.
Download5.032256 Mb


Posted by SubDrag February 6, 2013 8:12 pm
Check Goldeneyevault FAQ>

Posted by Antenna Marine/Operative February 6, 2013 7:21 pm
My Goldeneye level editor wont start it keeps telling me that re installing the program may help but i dont want to take any chances. Any suggestions?

Posted by UnePauseAvecTesteur April 29, 2012 6:24 pm
Lol Encore un Secret!

Posted by Erevan February 22, 2012 8:37 pm
Nice level, good job.

Posted by Dragonsbrethern August 7, 2009 10:42 pm
i want to have this new level

Posted by master May 16, 2009 11:15 pm

Posted by rstrang12 December 9, 2008 11:30 am
But how do I use the setup editor.

Posted by rstrang12 December 8, 2008 8:24 pm
You and subdrag are the best!

Posted by rstrang12 December 8, 2008 8:19 pm

Posted by Dragonsbrethren December 6, 2008 5:13 pm
rstrang12: http://www.goldeneyevault.com/viewfile.php?id=84

Posted by rstrang12 November 26, 2008 11:50 pm
Why come I can't get it on my goldeneye project64.16?

Posted by Jonathan August 29, 2008 8:28 am
You know, you are the expert to do this game. I have difficult thing in my Goldeneye Editor!

Posted by Turok86 August 20, 2008 10:19 pm
how do i use project 64?

Posted by SenselessJacko August 1, 2008 9:16 pm
How to you get the maps to work on Project64 1.6? I need help

Posted by GoldenEye Fan 006 July 8, 2008 7:05 pm
Can someone post the briefing text and what each character/background has to say?

Posted by gold'ni June 15, 2008 11:29 pm
Thats pretty cool how you put the trip wires in.

Posted by gold'ni June 13, 2008 2:45 am
How do you open the briefing file? The text file lets you import, but how do you import the briefing file?

Posted by Dragonsbrethren June 12, 2008 12:10 am
Do you mean using GameShark codes in this mission? They'll work fine, but you'll need to add them to the cheat list in Project64 since it doesn't detect the ROM as GoldenEye anymore.

Posted by Octarian Baron June 11, 2008 1:20 pm
Can you play this level with gameshark codes?

Posted by 汰弱留强·智 者为王 智者生存 March 22, 2008 7:52 pm
Can you play GoldenEye Co-op.

Posted by Octan Baron March 20, 2008 9:37 am
So Dragonsbrethren do you know everything about GoldenEye?

Posted by Dragonsbrethren March 13, 2008 10:12 am
Yeah, I don't remember the totals I used but the number you can kill changes based on difficulty. There's really only one hostage that's actually hard to save, the rest are all in places where you have time to line up your shot.

Posted by Sebastian March 13, 2008 12:20 am
In the YouTube video taken of this level, the exploding computer kills one of the released hostages! There's no "Minimise Hostage Casualties" objective for this level, is there?

Posted by SpinyMcSpleen March 12, 2008 11:27 pm
So, Dr... er, *he* is the new Janus? He sure goes down easily!

Posted by Ocxus Baron March 10, 2008 12:13 pm
so if the Russians are on your side may be you could create a level where the Russians are on your side.

Posted by Dragonsbrethren March 9, 2008 4:31 pm
Of course, they've been taken hostage!

Posted by Ocxus Baron March 3, 2008 9:27 am
do you have to help the Russians?

Posted by SubDrag February 29, 2008 12:50 pm
Yes, switch to advanced mode in preferences, then open cheats menu by pressing cntl-C in game.

Posted by Octarian Baron February 29, 2008 10:54 am
Can i put gameshark codes in project 64?

Posted by Ocxus Baron February 25, 2008 2:07 pm
ive got it working but its not seem to start my level?

Posted by Ocxus Baron February 22, 2008 1:43 pm
is there an old goldenediter thing?

Posted by SubDrag February 22, 2008 12:07 pm
Just need to apply the ips patch then play the patched ROM.

Posted by Ocxus Baron February 22, 2008 10:39 am
Do i need to open the level on the goldenediter thing?

Posted by Dragonsbrethren February 21, 2008 10:53 pm
Just click the download link above and apply the IPS patch to a copy of your Goldeneye ROM. If you don't know how to use an IPS patch there is a tutorial on this site.

Posted by Ocxus Baron February 21, 2008 8:58 am
Hey Dragonsbrethren how do i play your good level!

Posted by Dragonsbrethren February 20, 2008 9:22 pm
You're locked out of the two launch silos while the missiles are launching, during that time you hear explosions from them taking off, and when you can enter the silo again they're gone. In actuality the missiles just explode as soon as the launch starts and sound effects are played the rest of the time, but to the player it makes it seem like they're actually launching. If you happen to be in one of the silos when they start launching you are killed in explosions.

Posted by Ocxus Baron February 20, 2008 10:50 am
so what do you mean by its fake?

Posted by Dragonsbrethren February 18, 2008 6:49 pm
Just let the time run out and see. ;) (I faked a launch. It may be possible to do something like they did with the space shuttle in Aztec to make them actually launch, but I think my fake launch is pretty good.)

Posted by Ocxus Baron February 18, 2008 11:05 am
Can you make the missile launch?

Posted by Octarian Baron February 18, 2008 9:46 am
Are ment to help the Russians?

Posted by ColdshadowX January 10, 2008 2:02 am
Really Nice Level Dragons. this level proves what the level editor is capable of. : ) good job 2 Thumbs Up

Posted by SubDrag December 19, 2007 2:19 am
It's also available if you click the link not the picture in the solo listing.

Posted by SubDrag December 19, 2007 2:17 am
Click the download link.

Posted by Ok December 19, 2007 12:39 am
Where Can you Download this???

Posted by Trevor_007 November 17, 2007 6:56 pm

Posted by kxf_250 November 5, 2007 4:44 am
Sweet dwnloading it now.

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GoldenEye Vault features a collection of fan-made, custom materials based on popular N64 games. We are not affiliated with, nor do we support, endorse, or condone the distribution of Patches, ROMs, or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase the works of various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.