Setup Editor

Featured Levels
Mupen Ini

GoldenEye Files
Solo Levels
Multi Levels
Misc Mods
Action Blocks

Perfect Dark Files
Solo Levels
Multi Levels
Misc mods
Action Blocks

Diddy Kong Racing Files

Mickey Speedway Files

Jet Force Gemini Files

N64 Extra Files
N64 Tools
N64 Other Game Mods

GoldenEye Pics

Perfect Dark Pics

Videos (internal)
Solo Videos
Multi Videos
Misc Videos

00 Agents
Message Board
Goldfinger 64

Submit Files

Featured ArticleClassic Nintendo Map Pak V5

Celebrating the N64's and Super Mario 64's 20th anniversary, Sogun presents two new additions to his Nintendo Classic Maps: enjoy Bob-Omb Battlefield and Big Boo's Haunt!

2X Weapons No Reloads Plus
December 2, 2016 5:54 pm | SubDrag
Wreck has released his awaited patch for 2X All Weapons in PD. The sims also have 2X Weapons, so it's a fair fight. This makes the game more similar to the style of action as GoldenEye, in some senses. It also adds a PD makeover version of Stack, for fun, that is quite nice.

GoldenEye Mt. Fuji level
November 23, 2016 12:19 pm | SubDrag
Rey with Ami has made a fun Surface 1 level, called Mt. Fuji. Check it out, it continues their series of level.

Classic Nintendo Maps - Update 5
November 5, 2016 5:30 am | SubDrag
Sogun presents two Mario 64 maps to add to the Classic Nintendo Maps collection, now version 5. This Super Mario 64 update adds Big Boo's Haunt and Bob-Omb Battlefield.

GoldenEye "Error" level
October 29, 2016 10:12 am | SubDrag
Ami has made a unique level (with a little bit of help from Rey to finish it), called Error. It does some clever things, and pushes the bar for unique action blocks.

GoldenEye Blind Path
October 2, 2016 4:07 pm | SubDrag
Rey and Ami continue their collaboration with a sequel to the Blind Escape level, with a new level called The Blind Path. This has a lot of great action blocks and should provide a good experience.

Project GoldenEye Part 2
September 4, 2016 7:55 am | SubDrag
Project GoldenEye, from Connery as Bond is here. Project Goldeneye Part 2. This add's Q's Lab, as the second level. The first level is still accessible as well.

Blind Collaboration Hack
June 20, 2016 1:31 pm | SubDrag
Ami and Rey teamed up to make a hack together called GoldenEye Blind. Start without knowing how you got there, and escape, in this fun hack.

Project GoldenEye Part 1
March 31, 2016 3:46 pm | SubDrag
Project GoldenEye is a nifty new mod, that aims to take on all the levels, one by one. So far just Dam is completed.

Turok/Rainbow Six/Armorines/Hexen/Duke Nukem/Forsaken/Daikatana/Shadowgate 64 Control Mods
December 21, 2015 2:02 pm | SubDrag
I have created something non-GoldenEye/PD, to a new section here, called Misc Mods. The new zip is called Analog Control Mods, and contains control mods for a bunch of games. Of course the site will still focus on GoldenEye and PD, but if I make any patches for other games, once in a blue moon, I'll put it here. These mods all change from using the C-up/down to move like in Turok, to the analog stick, and C-up/down to aim,more like GoldenEye. Turok, Rainbow Six, Armorines, Forsaken, Shadowgate 64, and Daikatana, only had Turok style controls before. Hexen and Duke Nukem had analog move, but this makes the rest of the buttons in a better configuration. Also, it was requested for Turok 2, to make it so D-pad and C-pad were completely swapped, so that they could use the right hand on the analog, and left hand on D-pad for strafing. I don't expect to make more of those, but it's in there too.

This is a total to 7 games in here (ignoring Turok 2).
Armorines - Project S.W.A.R.M. (U)
Turok - Dinosaur Hunter (U) (V1.0)
Tom Clancy's Rainbow Six (U)
Hexen (U)
Duke Nukem 64 (U)
Forsaken 64 (U)
John Romero's Daikatana (U)
Shadowgate 64 - Trials Of The Four Towers (U) (M2)

Non-inverted patches are available for all games where it can't be set in the game.

Perfect Dark XBLA Mp3s
December 12, 2015 1:39 pm | SubDrag
It was determined that Perfect Dark mp3s can be of higher quality (really the only limiting factor was the ROM size). Since the ROM can be pushed beyond its current 32 meg size, Pavirini was able to incorporate the XBLA mp3, with no impact to the game (except higher quality mp3) Perfect Dark XBLA Mp3s.

Latest GE Files
Mt. Fuji
Classic Nintendo Maps
Blind Path
Project GoldenEye (Parts 1 and 2)
N64 Midi Tool Tutorial
Blind Escape
Q's Big Test (Action World)
Launch Station
GoldenEye Setup Editor 3.0

Latest PD Files
2X Weapons No Reloads Plus
Perfect Dark XBLA mp3s
Darks Corp Music
Perfect Dark Soundfont
GoldenEye X
Landing Zone Trilogy
Weather Selector Multi
dataDyne Facility - Stealth
All Solo's in Multi (with Weather)

Latest DKR Files
Rainbow Road
Big Donut
Test Track

Latest Mickey Files
None Yet!

Latest JFG Files
None Yet!

Most Popular GE
Library Mission
GoldenEye Setup Editor 3.0
Counter-Strike Map Pack
Classic Nintendo Maps
GoldenEye Setup Editor Windows Theme
Mupen64 Ini
Silo Mission
BK Map Pack 1.1
Sahara Prison
Beta Conversion

Most Popular PD
GoldenEye X
All Solo's in Multi (with Weather)
Kakariko Village
dataDyne Facility - Stealth
Area 51: Secret Agent
GE Weapons Multi
CI Training Gun Names
Carrington Villa CS
Japanese with Eng Text
Crash Site CS

Most Popular DKR
Rainbow Road
Test Track
Big Donut

Most Popular Mickey
None Yet!

Most Popular JFG
None Yet!