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Featured Article V3 EightMegEditor V3 and 8 Meg Patch
Version 3 of the GoldenEye Setup Editor with new games, and the 8 Meg GoldenEye patch. You canít go wrong here.

GoldenEye Blind Path
October 2, 2016 4:07 pm | SubDrag
Rey and Ami continue their collaboration with a sequel to the Blind Escape level, with a new level called The Blind Path. This has a lot of great action blocks and should provide a good experience.

Project GoldenEye Part 2
September 4, 2016 7:55 am | SubDrag
Project GoldenEye, from Connery as Bond is here. Project Goldeneye Part 2. This add's Q's Lab, as the second level. The first level is still accessible as well.

Blind Collaboration Hack
June 20, 2016 1:31 pm | SubDrag
Ami and Rey teamed up to make a hack together called GoldenEye Blind. Start without knowing how you got there, and escape, in this fun hack.

Project GoldenEye Part 1
March 31, 2016 3:46 pm | SubDrag
Project GoldenEye is a nifty new mod, that aims to take on all the levels, one by one. So far just Dam is completed.

Turok/Rainbow Six/Armorines/Hexen/Duke Nukem/Forsaken/Daikatana/Shadowgate 64 Control Mods
December 21, 2015 2:02 pm | SubDrag
I have created something non-GoldenEye/PD, to a new section here, called Misc Mods. The new zip is called Analog Control Mods, and contains control mods for a bunch of games. Of course the site will still focus on GoldenEye and PD, but if I make any patches for other games, once in a blue moon, I'll put it here. These mods all change from using the C-up/down to move like in Turok, to the analog stick, and C-up/down to aim,more like GoldenEye. Turok, Rainbow Six, Armorines, Forsaken, Shadowgate 64, and Daikatana, only had Turok style controls before. Hexen and Duke Nukem had analog move, but this makes the rest of the buttons in a better configuration. Also, it was requested for Turok 2, to make it so D-pad and C-pad were completely swapped, so that they could use the right hand on the analog, and left hand on D-pad for strafing. I don't expect to make more of those, but it's in there too.

This is a total to 7 games in here (ignoring Turok 2).
Armorines - Project S.W.A.R.M. (U)
Turok - Dinosaur Hunter (U) (V1.0)
Tom Clancy's Rainbow Six (U)
Hexen (U)
Duke Nukem 64 (U)
Forsaken 64 (U)
John Romero's Daikatana (U)
Shadowgate 64 - Trials Of The Four Towers (U) (M2)

Non-inverted patches are available for all games where it can't be set in the game.

Perfect Dark XBLA Mp3s
December 12, 2015 1:39 pm | SubDrag
It was determined that Perfect Dark mp3s can be of higher quality (really the only limiting factor was the ROM size). Since the ROM can be pushed beyond its current 32 meg size, Pavirini was able to incorporate the XBLA mp3, with no impact to the game (except higher quality mp3) Perfect Dark XBLA Mp3s.

Rey's Q's Big Test
November 11, 2015 5:03 pm | SubDrag
Rey has posted a spinoff level, called Q's Big Test (Action World). There's quite a few different paths the level can take depending on randomization, so you'll want to play this a bunch of times.

Rey's Launch Station level
October 30, 2015 7:47 pm | SubDrag
Rey has posted a sequel level to his long-running series, called Launch Station. There's quite a bit of good stuff in this patch, including retextured and good objectives/action blocks.

Rainbow Road ported to DKR
October 2, 2015 12:09 pm | SubDrag
I just did another really quick (and my last one) test of importing another Mario Kart 64 map, from Zoinkity's rip, with Rainbow Road. For some reason, this map is often requested, inexplicable, to me. I think this finally proves that, the games are not really suitable compatible, DKR has trouble with these gigantic maps and transparency, and Rainbow Road is still not all that much fun! Probably better with human players though.

Big Donut ported to DKR
September 26, 2015 8:09 am | SubDrag
Hot on the heels of Moon-Station, I just did a quick test of importing a Mario Kart 64 map, from Zoinkity's rip, with Big Donut. In the end, although not the best level in a non-battle scenario, the process is possible and works ok, for most part.

Latest GE Files
Blind Path
Project GoldenEye (Parts 1 and 2)
N64 Midi Tool Tutorial
Blind Escape
Q's Big Test (Action World)
Launch Station
GoldenEye Setup Editor 3.0
8 Meg GoldenEye
GoldenEye Setup Editor Windows Theme
Dark Corridor

Latest PD Files
Perfect Dark XBLA mp3s
Darks Corp Music
Perfect Dark Soundfont
GoldenEye X
Landing Zone Trilogy
Weather Selector Multi
dataDyne Facility - Stealth
All Solo's in Multi (with Weather)
Area 51: Secret Agent

Latest DKR Files
Rainbow Road
Big Donut
Test Track

Latest Mickey Files
None Yet!

Latest JFG Files
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Most Popular GE
Library Mission
GoldenEye Setup Editor 3.0
Counter-Strike Map Pack
Classic Nintendo Maps
Mupen64 Ini
GoldenEye Setup Editor Windows Theme
Silo Mission
BK Map Pack 1.1
Sahara Prison
Beta Conversion

Most Popular PD
GoldenEye X
All Solo's in Multi (with Weather)
Kakariko Village
dataDyne Facility - Stealth
Area 51: Secret Agent
GE Weapons Multi
CI Training Gun Names
Carrington Villa CS
Japanese with Eng Text
Crash Site CS

Most Popular DKR
Rainbow Road
Big Donut
Test Track

Most Popular Mickey
None Yet!

Most Popular JFG
None Yet!