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Files - Solo Levels - Cliff Base

NameCliff Base
DateDecember 30, 2009
CategorySolo Levels
LevelCliff Base
DescriptionLevel: Cliff Base
Modified Level: Caverns
Author: GERage
GS Codes Required: None
Tested On: PJ64 1.6
A solo/multi Hammer package with a Facility/Caverns style map. The mission takes place after Storage Facility. Objectives...

A. Enter cavernous area (A)
B. Plant bomb in boiler room (A)
C. Photograph main video screen (SA)
D. Collect all documentation (00A)
E. Unmask group leader (A)
F. Minimize scientist casualties (A)
Included Files:
Applying the IPS Patch:
Should you have trouble patching the ROM, check its format. The original ROM must be unflipped.

For better performance in PJ64, change the settings of the patched ROM. Go to Options > Settings > ROM Settings. Change it to the following....

CPU core style: Recompiler
Self-modifying core Method: Change Memory & Cache
Memory Size: 4 MB
Advanced Block Linking: Off
Default Save Type: Use First Used Save Type
Counter Factor: 2
Checkmarks by:
Larger Compile Buffer, Register caching, SP Hack, Use TLB
Do not use Rice's Video Plugin; it causes flickering.
A couple walls change color in the vents.
In multiplayer, some things disappear when seen from a xertain angle.
If you have questions or comments, please post or send me a PM in the Shooters Forever forums.

Download5.266027 Mb


Posted by dimitri May 30, 2014 5:05 pm
I have decided hat the world is to peacful MUHHA HA HA!!!!!!!!!!

Posted by SubDrag March 31, 2014 1:41 pm
Is it not unlocked? You can open ROM in 21990 editor in GE Setup Editor and unlock all levels. I didn't realize wasn't already done.

Posted by Luke March 31, 2014 1:08 pm
If you was to play this on the everdrive would you have to complete each level until you reach caverns?..is there a easier way by any chance?

Posted by February 15, 2013 9:21 pm
how do you unlock phantoms for multiplayer?

Posted by Leighton27 December 19, 2011 6:41 pm
One of the best levels created =)

Posted by Tim August 18, 2011 12:57 am
Just played the level last night, incredible work !!!! :)

Posted by Bryce July 28, 2011 2:54 pm
Amazing level. Without a doubt the best one out there. Keep up the good work bro!

Posted by Destructoino July 18, 2011 8:58 am
I'm going to play this level. It looks awsome (I thought the gaurd was walking in mid-air, but he wasn't, lol)

Posted by AlecTrevelyan July 9, 2011 9:22 pm
Nice man, I'm gonna download this.

Posted by Anon June 28, 2011 10:41 pm
Nice. Best custom map at the moment.

Posted by Devan April 19, 2011 7:40 pm

Posted by gefan24 April 15, 2011 9:46 pm
if u have goldeneye for xbox it will work becauuse all u need is a copy of goldeneye on a disc so it will fit in your computer.

Posted by gefan24 April 15, 2011 9:43 pm
i own it 4 64 but to get these features i need a rom. i found out y! u play on the rom normally! these r just game modifications! the rom was made be4 this scite was dosnt anybody get it!

Posted by gefan24 April 15, 2011 9:40 pm
i own the game for 64 but i wanna play goldeneye:X so bad!

Posted by jim102 December 31, 2010 3:30 pm
Nice mixed level. Creativity with a part of facility and cavern The new objectives are set better than the other levels!

Posted by Gamester699 November 14, 2010 9:54 am
If you wanna play a level...You need the goldeneye setup editor, after youve done that check the tutorials on how to apply an ips patch

Posted by dan October 24, 2010 8:51 pm
how can i play this ? please someone help me out :( ive been dying to play this level and other ones too. please give me every single details please :)

Posted by beavis October 10, 2010 2:09 pm
good job GERage

Posted by beavis October 6, 2010 2:23 pm
freekin cool level love it

Posted by flopperr999 August 4, 2010 12:13 pm
Wow. I just played this level on Agent for the first time and I was completely blown away. This map played absolutely no lag on my computer (not to mention that has less than 1GB of RAM...). The scenario is great, and I really like the ending. Absolutely fantastic job.

Posted by Nicolas March 16, 2010 1:25 pm
Bonjour sais encore moi Cétais pour vous dire comment aussi avoir Grid Level Sur Nintendo 64 S.V.P Je Veux Avoir Tout Les Nouveaux Level Sur Goldeneye Nintendo 64 S.V.P ??????????????

Posted by Nicolas March 16, 2010 1:20 pm
Comment avoir Comple mission et Cliffside Base et aussi Island S.V.P Comment on Fait pour avoir ces trois nouveaux la S.V.P Pour me Lire tout Écriver mon sit www.goldeneyevault.com À bientôt ????????????????

Posted by Dragonsbrethren February 22, 2010 1:51 am
Check the FAQ link in the sidebar, there's a mini guide about patching. There's also a bigger guide in the tutorials section.

Posted by Ronaldo February 21, 2010 10:36 am
Wow, this new level looks awsome dude, How I play it? I just have the rom of the game, what I need? I want to know... =/

Posted by ??? February 14, 2010 2:46 pm
where do you save it at??

Posted by jessica January 30, 2010 1:47 pm
after I download the game how can i use it?

Posted by Rising Tempest January 23, 2010 11:08 pm
Beautiful level. Great placement of cameras, guards... oh and all those ambushes if you used loud weapons- ouch! The cheat time was very fair too, tough, but no where near impossible.

Posted by January 13, 2010 11:45 pm
do u play this on the computer

Posted by radorn January 5, 2010 6:39 pm
I did a video of me being killed in this level running on PAL N64 through N64 MYTH flashcart. http://www.youtube.com/watch?v=JHv0ShekMfA

Posted by Sonadow January 2, 2010 6:17 pm

Posted by Sonadow January 2, 2010 6:08 pm
it crashed on me

Posted by Vinz005 December 30, 2009 3:36 pm
Great work GERage!

Posted by SubDrag December 26, 2009 10:17 am
If you mean on backup device check the FAQ to learn how to run it on there.

Posted by Michael Hutchinson December 26, 2009 9:08 am
None of these downloads are good for n64

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GoldenEye Vault features a collection of fan-made, custom game mods based on popular N64 games. No ROMs are downloadable on this site. Instead, the site provides patches containing the custom user content only. We are not affiliated with, nor do we support, endorse, or condone the distribution of ROMs or Reproduction Carts for monetary gain of any kind. Our focus is to freely showcase new content from various authors, in an attempt to extend both the life and fun of such classic titles for hobby purposes.