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Files - Misc - All Bonds

NameAll Bonds
AuthorWreck/SubDrag
DateSeptember 25, 2012
CategoryMisc
DescriptionAll Bonds Patch Revisions

2nd Revision: June 12th, 2018

a) Lower Leg Texturing.
The lower legs on each black tuxedo have been adjusted.
Brosnan's suit had stretched textures, which have been edited.

b) Lazenby Lo-Poly Head.
The distant version of Lazenby's head has been improved.

c) Dalton's Eyes.
Face texture was modified to make his eyes less pronounced.
This is somewhere between the original image and the previous one.

d) Head Model File Correction.
A bad pointer within the files caused issues with the GE Editor.
It did not seem to impact console or emulator.


1st Revision: August 27th, 2015

a) Textures 0787 and 080C replaced with their originals.
This should correct issues with Civilians and green cap.
Thanks to General Hogan and PutDaCookieDown for the information.

b) Solo Bond heads all set to Brosnan styles.
No more Connery or Lazenby appearances in missions.
All Bonds, based off the Bond head, using the original head textures, with new uvs, and bonus Lazenby.

Contains all 5 Bonds: Moore, Dalton, Connery, Lazenby, and Brosnan.

Also includes new character select pictures.

Mandy, Marion, Sally and Vivien characters were replaced with each of the four new Bonds in the select list. Zoinkity provided the white tux, SubDrag three of the heads, Monkeyface Connery, 00action the multi Lazenby shot, and Wreck the rest.
Clicks10535
Download0.180679 Mb
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Posted by Wreck June 13, 2018 1:17 pm
This patch was updated recently. The lower legs on each black tuxedo were improved (the original DJBond model by Rare had stretched out texturing - still present in the PD counterparts), Lazenby's lo-poly distant head modified, and Dalton's eyes edited to seem less piercing or bugged out. Also, an issue with a bad pointer inside each head model was corrected, which should help them to load in the GE Editor properly.

Posted by SubDrag March 25, 2017 4:48 pm
You may be talking about the texture pak you made with the Face Mapper tool, which had some nifty textures. I have a feeling that has been lost to the ages. Anyways, I assure you that this pack was made from scratch, and also included head geometry modifications and even slight tweaking to the original Rare textures. Lazenby was all new from some promo shots.

Posted by Wreck March 25, 2017 4:18 pm
I'm not sure when or how you made your custom Bond tuxedos, but the ones used in this particular mod were done by myself and Zoinkity (he did the white tux). Moore and Dalton were simple texture swaps, using the leftover textures meant for them, and Lazenby was customized in Photoshop. Monkeyface made the Connery head, and SubDrag the others. There have been many other people to create All Bonds versions, but I assure you that these ones were done by those credited in the description above.

Posted by Rune March 25, 2017 1:33 pm
Hey guys, remember that I did the 3 extra bonds? Would be nice to get the credit for the week plus I spent making them!

Hopefully SubDrag remembers this.

Posted by Wreck August 26, 2015 9:46 pm
Thanks for the info! I've updated the ROM patch to correct these two texture issues, and also updated all the solo mission Bond costumes to use Brosnan heads. SubDrag should be updating the zip file shortly.

Posted by General Hogan August 24, 2015 9:18 am
Oops! Sorry for the late response.
The two missing textures, in the Image Editor Tool, are at:
-Preset 0787 (it's Side Cap, Dark Green).
-Preset 080C (it's a jean texture, part of the Civilian 4 body).

Have a nice day

Posted by Wreck August 7, 2015 3:32 pm
Interesting. Would someone like to let us know which textures were missing, so we can take a look into the matter and correct it for an updated patch? Much appreciated.

Posted by General Hogan August 7, 2015 4:59 am
Hello! I have discovered why you can't make a battle between Civilian 3 and Civilian 4: it is because there were two missing textures in the ROM. So I re-imported them and.....it works!

Posted by PutDaCookieDown August 7, 2015 4:49 am
Nevermind. I have fixed this error. It is because there were missing textures.

Have a nice day ^^

Posted by PutDaCookieDown August 4, 2015 10:40 am
Hello!

Thank you for this patch. This is one of the best in Goldeneye Vault.

There is however one problem: everytime you play Bunker 1 in Solo Mode, the emulator crashes (I tried with Project 64 1.6 and Mupen64++ Beta 0.1.3.12)

I don't know if this can be fixed, but I wanted to report this bug.

Have a nice day!

Posted by SubDrag January 2, 2015 2:36 pm
Unfortunately I think their bodies were "taken over" to make the all Bonds.

Posted by General Hogan January 2, 2015 2:22 pm
Good evening.

I have discovered an other problem: you can't make a battle between Civilian 3 and Civilian 4.

The levels won't load and the game crashes.

Posted by raymond November 6, 2013 10:12 pm
i really wanna see someone do austin powers characters i know hes not a bond but i think he would fit in the game already has the judo chop

Posted by Wreck September 8, 2013 11:44 pm
Hmm, you're right about the Civilian crashing the game. It doesn't seem to happen consistently, though. I'm not quite sure what the problem might be. Hopefully it can be sorted out and an updated patch released. Thanks for pointing this out. If you notice anything else, please don't hesitate to mention it.

Posted by General Hogan August 26, 2013 5:30 am
When I want to play Civilian 3 with this patch, maps won't load and the game crashes.

Posted by SubDrag May 5, 2013 7:18 pm
There isn't a tutorial (I don't think), but you can mess around with Tools -> Image Tools, and replacing heads with 8-bit images, < 256 color.

Posted by jbondDB5 May 5, 2013 4:32 pm
@SubDrag: ok, sorry, but I'm still lost. Is there any way you can post a tutorial? If you do, could you upload it here to this site, because I don't have access to YouTube. Thanks in advance.

Posted by SubDrag May 5, 2013 2:15 pm
If just changing textures, you can just replace images in the image editor. If you want a whole new head model, you'll have to import the textures, then import an .obj file of the head in edit model tools.

Posted by jbondDB5 May 5, 2013 8:10 am
Hey, SubDrag, how do you change the character's faces using Goldeneye/PD editor? I'm trying to replace Bond's face with mine and Trevelan's face with a friend's. Thanks in advance.

Posted by Wreck October 15, 2012 9:59 pm
Daniel Craig became 007 after Pierce Brosnan's run was over. That means he didn't step into the role until years later. Which means we'd need to put a man from the future into the game. Although I haven't seen all the Bond films, I don't believe time travel existed in any of them. ;)

Posted by SubDrag October 15, 2012 6:40 am
Heh as far as I'm concerned the list is complete. I think Monkeyface's patch has Craig.

Posted by pred October 15, 2012 3:07 am
Is there a possibility for Daniel Craig to make the list complete?

Posted by euan October 6, 2012 8:58 am
WIKID

Posted by ??? October 4, 2012 9:28 am
COOL


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